大改
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77
csgo2/LuaBridge/luaBridge/Pair.h
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77
csgo2/LuaBridge/luaBridge/Pair.h
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// https://github.com/vinniefalco/LuaBridge
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// Copyright 2022, Stefan Frings
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <LuaBridge/detail/Stack.h>
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#include <cassert>
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#include <utility>
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namespace luabridge {
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template<class T1, class T2>
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struct Stack<std::pair<T1, T2>>
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{
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static void push(lua_State* L, std::pair<T1, T2> const& pair)
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{
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lua_createtable(L, 2, 0);
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lua_pushinteger(L, static_cast<lua_Integer>(1));
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Stack<T1>::push(L, pair.first);
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lua_settable(L, -3);
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lua_pushinteger(L, static_cast<lua_Integer>(2));
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Stack<T2>::push(L, pair.second);
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lua_settable(L, -3);
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}
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static std::pair<T1, T2> get(lua_State* L, int index)
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{
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if (!lua_istable(L, index))
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{
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luaL_error(L, "#%d argument must be a table", index);
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}
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std::size_t const tableSize = static_cast<std::size_t>(get_length(L, index));
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if (tableSize != 2)
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{
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luaL_error(L, "pair size must be 2");
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}
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std::pair<T1, T2> pair;
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int const absindex = lua_absindex(L, index);
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lua_pushnil(L);
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{
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int const next = lua_next(L, absindex);
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assert(next != 0);
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pair.first = Stack<T1>::get(L, -1);
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lua_pop(L, 1);
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}
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{
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int const next = lua_next(L, absindex);
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assert(next != 0);
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pair.second = Stack<T2>::get(L, -1);
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lua_pop(L, 1);
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}
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{
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int const next = lua_next(L, absindex);
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assert(next == 0);
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}
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return pair;
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}
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static bool isInstance(lua_State* L, int index)
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{
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return lua_istable(L, index) && get_length(L, index) == 2;
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}
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};
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} // namespace luabridge
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