This commit is contained in:
Huoji's
2023-10-03 04:07:50 +08:00
parent f08e0b90fa
commit 8f3005e9b2
50 changed files with 11966 additions and 107 deletions

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#pragma once
#include <stdint.h>
#include <cstring>
#include "UtlMemory.hpp"
#define _Utl_Vector_assert

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//
// A growable memory class.
//===========================================================================//
#ifndef UTLBLOCKMEMORY_H
#define UTLBLOCKMEMORY_H
#ifdef _WIN32
#pragma once
#endif
#include "../sdk.h"
#ifdef _MSC_VER
#pragma warning (disable:4100)
#pragma warning (disable:4514)
#endif
//-----------------------------------------------------------------------------
#ifdef UTBLOCKLMEMORY_TRACK
#define UTLBLOCKMEMORY_TRACK_ALLOC() MemAlloc_RegisterAllocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
#define UTLBLOCKMEMORY_TRACK_FREE() if ( !m_pMemory ) ; else MemAlloc_RegisterDeallocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
#else
#define UTLBLOCKMEMORY_TRACK_ALLOC() ((void)0)
#define UTLBLOCKMEMORY_TRACK_FREE() ((void)0)
#endif
//-----------------------------------------------------------------------------
// The CUtlBlockMemory class:
// A growable memory class that allocates non-sequential blocks, but is indexed sequentially
//-----------------------------------------------------------------------------
template< class T, class I >
class CUtlBlockMemory
{
public:
// constructor, destructor
CUtlBlockMemory( int nGrowSize = 0, int nInitSize = 0 );
~CUtlBlockMemory();
// Set the size by which the memory grows - round up to the next power of 2
void Init( int nGrowSize = 0, int nInitSize = 0 );
// here to match CUtlMemory, but not used, so it can just return NULL
T* Base() { return NULL; }
const T* Base() const { return NULL; }
class Iterator_t
{
public:
Iterator_t( I i ) : index( i ) {}
I index;
bool operator==( const Iterator_t it ) const { return index == it.index; }
bool operator!=( const Iterator_t it ) const { return index != it.index; }
};
Iterator_t First() const { return Iterator_t( IsIdxValid( 0 ) ? 0 : InvalidIndex() ); }
Iterator_t Next( const Iterator_t &it ) const { return Iterator_t( IsIdxValid( it.index + 1 ) ? it.index + 1 : InvalidIndex() ); }
I GetIndex( const Iterator_t &it ) const { return it.index; }
bool IsIdxAfter( I i, const Iterator_t &it ) const { return i > it.index; }
bool IsValidIterator( const Iterator_t &it ) const { return IsIdxValid( it.index ); }
Iterator_t InvalidIterator() const { return Iterator_t( InvalidIndex() ); }
// element access
T& operator[]( I i );
const T& operator[]( I i ) const;
T& Element( I i );
const T& Element( I i ) const;
// Can we use this index?
bool IsIdxValid( I i ) const;
static I InvalidIndex() { return ( I )-1; }
void Swap( CUtlBlockMemory< T, I > &mem );
// Size
int NumAllocated() const;
int Count() const { return NumAllocated(); }
// Grows memory by max(num,growsize) rounded up to the next power of 2, and returns the allocation index/ptr
void Grow( int num = 1 );
// Makes sure we've got at least this much memory
void EnsureCapacity( int num );
// Memory deallocation
void Purge();
// Purge all but the given number of elements
void Purge( int numElements );
protected:
int Index( int major, int minor ) const { return ( major << m_nIndexShift ) | minor; }
int MajorIndex( int i ) const { return i >> m_nIndexShift; }
int MinorIndex( int i ) const { return i & m_nIndexMask; }
void ChangeSize( int nBlocks );
int NumElementsInBlock() const { return m_nIndexMask + 1; }
T** m_pMemory;
int m_nBlocks;
int m_nIndexMask : 27;
int m_nIndexShift : 5;
};
//-----------------------------------------------------------------------------
// constructor, destructor
//-----------------------------------------------------------------------------
template< class T, class I >
CUtlBlockMemory<T,I>::CUtlBlockMemory( int nGrowSize, int nInitAllocationCount )
: m_pMemory( 0 ), m_nBlocks( 0 ), m_nIndexMask( 0 ), m_nIndexShift( 0 )
{
Init( nGrowSize, nInitAllocationCount );
}
template< class T, class I >
CUtlBlockMemory<T,I>::~CUtlBlockMemory()
{
Purge();
}
//-----------------------------------------------------------------------------
// Fast swap
//-----------------------------------------------------------------------------
template< class T, class I >
void CUtlBlockMemory<T,I>::Swap( CUtlBlockMemory< T, I > &mem )
{
V_swap( m_pMemory, mem.m_pMemory );
V_swap( m_nBlocks, mem.m_nBlocks );
V_swap( m_nIndexMask, mem.m_nIndexMask );
V_swap( m_nIndexShift, mem.m_nIndexShift );
}
//-----------------------------------------------------------------------------
// Set the size by which the memory grows - round up to the next power of 2
//-----------------------------------------------------------------------------
template< class T, class I >
void CUtlBlockMemory<T,I>::Init( int nGrowSize /* = 0 */, int nInitSize /* = 0 */ )
{
Purge();
if ( nGrowSize == 0)
{
// default grow size is smallest size s.t. c++ allocation overhead is ~6% of block size
nGrowSize = ( 127 + sizeof( T ) ) / sizeof( T );
}
nGrowSize = SmallestPowerOfTwoGreaterOrEqual( nGrowSize );
m_nIndexMask = nGrowSize - 1;
m_nIndexShift = 0;
while ( nGrowSize > 1 )
{
nGrowSize >>= 1;
++m_nIndexShift;
}
Assert( m_nIndexMask + 1 == ( 1 << m_nIndexShift ) );
Grow( nInitSize );
}
//-----------------------------------------------------------------------------
// element access
//-----------------------------------------------------------------------------
template< class T, class I >
inline T& CUtlBlockMemory<T,I>::operator[]( I i )
{
Assert( IsIdxValid(i) );
T *pBlock = m_pMemory[ MajorIndex( i ) ];
return pBlock[ MinorIndex( i ) ];
}
template< class T, class I >
inline const T& CUtlBlockMemory<T,I>::operator[]( I i ) const
{
Assert( IsIdxValid(i) );
const T *pBlock = m_pMemory[ MajorIndex( i ) ];
return pBlock[ MinorIndex( i ) ];
}
template< class T, class I >
inline T& CUtlBlockMemory<T,I>::Element( I i )
{
Assert( IsIdxValid(i) );
T *pBlock = m_pMemory[ MajorIndex( i ) ];
return pBlock[ MinorIndex( i ) ];
}
template< class T, class I >
inline const T& CUtlBlockMemory<T,I>::Element( I i ) const
{
Assert( IsIdxValid(i) );
const T *pBlock = m_pMemory[ MajorIndex( i ) ];
return pBlock[ MinorIndex( i ) ];
}
//-----------------------------------------------------------------------------
// Size
//-----------------------------------------------------------------------------
template< class T, class I >
inline int CUtlBlockMemory<T,I>::NumAllocated() const
{
return m_nBlocks * NumElementsInBlock();
}
//-----------------------------------------------------------------------------
// Is element index valid?
//-----------------------------------------------------------------------------
template< class T, class I >
inline bool CUtlBlockMemory<T,I>::IsIdxValid( I i ) const
{
return ( i >= 0 ) && ( MajorIndex( i ) < m_nBlocks );
}
template< class T, class I >
void CUtlBlockMemory<T,I>::Grow( int num )
{
if ( num <= 0 )
return;
int nBlockSize = NumElementsInBlock();
int nBlocks = ( num + nBlockSize - 1 ) / nBlockSize;
ChangeSize( m_nBlocks + nBlocks );
}
template< class T, class I >
void CUtlBlockMemory<T,I>::ChangeSize( int nBlocks )
{
UTLBLOCKMEMORY_TRACK_FREE(); // this must stay before the recalculation of m_nBlocks, since it implicitly uses the old value
int nBlocksOld = m_nBlocks;
m_nBlocks = nBlocks;
UTLBLOCKMEMORY_TRACK_ALLOC(); // this must stay after the recalculation of m_nBlocks, since it implicitly uses the new value
// free old blocks if shrinking
for ( int i = m_nBlocks; i < nBlocksOld; ++i )
{
UTLBLOCKMEMORY_TRACK_FREE();
free( (void*)m_pMemory[ i ] );
}
if ( m_pMemory )
{
MEM_ALLOC_CREDIT_CLASS();
m_pMemory = (T**)realloc( m_pMemory, m_nBlocks * sizeof(T*) );
Assert( m_pMemory );
}
else
{
MEM_ALLOC_CREDIT_CLASS();
m_pMemory = (T**)malloc( m_nBlocks * sizeof(T*) );
Assert( m_pMemory );
}
if ( !m_pMemory )
{
//Error( "CUtlBlockMemory overflow!\n" );
__debugbreak();
}
// allocate new blocks if growing
int nBlockSize = NumElementsInBlock();
for ( int i = nBlocksOld; i < m_nBlocks; ++i )
{
MEM_ALLOC_CREDIT_CLASS();
m_pMemory[ i ] = (T*)malloc( nBlockSize * sizeof( T ) );
Assert( m_pMemory[ i ] );
}
}
//-----------------------------------------------------------------------------
// Makes sure we've got at least this much memory
//-----------------------------------------------------------------------------
template< class T, class I >
inline void CUtlBlockMemory<T,I>::EnsureCapacity( int num )
{
Grow( num - NumAllocated() );
}
//-----------------------------------------------------------------------------
// Memory deallocation
//-----------------------------------------------------------------------------
template< class T, class I >
void CUtlBlockMemory<T,I>::Purge()
{
if ( !m_pMemory )
return;
for ( int i = 0; i < m_nBlocks; ++i )
{
UTLBLOCKMEMORY_TRACK_FREE();
free( (void*)m_pMemory[ i ] );
}
m_nBlocks = 0;
UTLBLOCKMEMORY_TRACK_FREE();
free( (void*)m_pMemory );
m_pMemory = 0;
}
template< class T, class I >
void CUtlBlockMemory<T,I>::Purge( int numElements )
{
Assert( numElements >= 0 );
int nAllocated = NumAllocated();
if ( numElements > nAllocated )
{
// Ensure this isn't a grow request in disguise.
Assert( numElements <= nAllocated );
return;
}
if ( numElements <= 0 )
{
Purge();
return;
}
int nBlockSize = NumElementsInBlock();
// int nBlocksOld = m_nBlocks;
int nBlocks = ( numElements + nBlockSize - 1 ) / nBlockSize;
// If the number of blocks is the same as the allocated number of blocks, we are done.
if ( nBlocks == m_nBlocks )
return;
ChangeSize( nBlocks );
}
#endif // UTLBLOCKMEMORY_H

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//
// A growable memory class.
//===========================================================================//
#ifndef UTLFIXEDMEMORY_H
#define UTLFIXEDMEMORY_H
#ifdef _WIN32
#pragma once
#endif
#include "../sdk.h"
#ifdef _MSC_VER
#pragma warning (disable:4100)
#pragma warning (disable:4514)
#endif
//-----------------------------------------------------------------------------
#ifdef UTLFIXEDMEMORY_TRACK
#define UTLFIXEDMEMORY_TRACK_ALLOC() MemAlloc_RegisterAllocation( "Sum of all UtlFixedMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
#define UTLFIXEDMEMORY_TRACK_FREE() if ( !m_pMemory ) ; else MemAlloc_RegisterDeallocation( "Sum of all UtlFixedMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
#else
#define UTLFIXEDMEMORY_TRACK_ALLOC() ((void)0)
#define UTLFIXEDMEMORY_TRACK_FREE() ((void)0)
#endif
//-----------------------------------------------------------------------------
// The CUtlFixedMemory class:
// A growable memory class that allocates non-sequential blocks, but is indexed sequentially
//-----------------------------------------------------------------------------
template< class T >
class CUtlFixedMemory
{
public:
// constructor, destructor
CUtlFixedMemory( int nGrowSize = 0, int nInitSize = 0 );
~CUtlFixedMemory();
// Set the size by which the memory grows
void Init( int nGrowSize = 0, int nInitSize = 0 );
// here to match CUtlMemory, but not used, so it can just return NULL
T* Base() { return NULL; }
const T* Base() const { return NULL; }
protected:
struct BlockHeader_t;
public:
class Iterator_t
{
public:
Iterator_t( BlockHeader_t *p, int i ) : m_pBlockHeader( p ), m_nIndex( i ) {}
BlockHeader_t *m_pBlockHeader;
intp m_nIndex;
bool operator==( const Iterator_t it ) const { return m_pBlockHeader == it.m_pBlockHeader && m_nIndex == it.m_nIndex; }
bool operator!=( const Iterator_t it ) const { return m_pBlockHeader != it.m_pBlockHeader || m_nIndex != it.m_nIndex; }
};
Iterator_t First() const { return m_pBlocks ? Iterator_t( m_pBlocks, 0 ) : InvalidIterator(); }
Iterator_t Next( const Iterator_t &it ) const
{
if ( !IsValidIterator( it ) )
return InvalidIterator();
BlockHeader_t * RESTRICT pHeader = it.m_pBlockHeader;
if ( it.m_nIndex + 1 < pHeader->m_nBlockSize )
return Iterator_t( pHeader, it.m_nIndex + 1 );
return pHeader->m_pNext ? Iterator_t( pHeader->m_pNext, 0 ) : InvalidIterator();
}
intp GetIndex( const Iterator_t &it ) const
{
if ( !IsValidIterator( it ) )
return InvalidIndex();
return ( intp )( HeaderToBlock( it.m_pBlockHeader ) + it.m_nIndex );
}
bool IsIdxAfter( intp i, const Iterator_t &it ) const
{
if ( !IsValidIterator( it ) )
return false;
if ( IsInBlock( i, it.m_pBlockHeader ) )
return i > GetIndex( it );
for ( BlockHeader_t * RESTRICT pbh = it.m_pBlockHeader->m_pNext; pbh; pbh = pbh->m_pNext )
{
if ( IsInBlock( i, pbh ) )
return true;
}
return false;
}
bool IsValidIterator( const Iterator_t &it ) const { return it.m_pBlockHeader && it.m_nIndex >= 0 && it.m_nIndex < it.m_pBlockHeader->m_nBlockSize; }
Iterator_t InvalidIterator() const { return Iterator_t( NULL, INVALID_INDEX ); }
// element access
T& operator[]( intp i );
const T& operator[]( intp i ) const;
T& Element( intp i );
const T& Element( intp i ) const;
// Can we use this index?
bool IsIdxValid( intp i ) const;
// Specify the invalid ('null') index that we'll only return on failure
static const intp INVALID_INDEX = 0; // For use with COMPILE_TIME_ASSERT
static intp InvalidIndex() { return INVALID_INDEX; }
// Size
int NumAllocated() const;
int Count() const { return NumAllocated(); }
// Grows memory by max(num,growsize), and returns the allocation index/ptr
void Grow( int num = 1 );
// Makes sure we've got at least this much memory
void EnsureCapacity( int num );
// Memory deallocation
void Purge();
protected:
// Fast swap - WARNING: Swap invalidates all ptr-based indices!!!
void Swap( CUtlFixedMemory< T > &mem );
bool IsInBlock( intp i, BlockHeader_t *pBlockHeader ) const
{
T *p = ( T* )i;
const T *p0 = HeaderToBlock( pBlockHeader );
return p >= p0 && p < p0 + pBlockHeader->m_nBlockSize;
}
struct BlockHeader_t
{
BlockHeader_t *m_pNext;
intp m_nBlockSize;
};
const T *HeaderToBlock( const BlockHeader_t *pHeader ) const { return ( T* )( pHeader + 1 ); }
const BlockHeader_t *BlockToHeader( const T *pBlock ) const { return ( BlockHeader_t* )( pBlock ) - 1; }
BlockHeader_t* m_pBlocks;
int m_nAllocationCount;
int m_nGrowSize;
};
//-----------------------------------------------------------------------------
// constructor, destructor
//-----------------------------------------------------------------------------
template< class T >
CUtlFixedMemory<T>::CUtlFixedMemory( int nGrowSize, int nInitAllocationCount )
: m_pBlocks( 0 ), m_nAllocationCount( 0 ), m_nGrowSize( 0 )
{
Init( nGrowSize, nInitAllocationCount );
}
template< class T >
CUtlFixedMemory<T>::~CUtlFixedMemory()
{
Purge();
}
//-----------------------------------------------------------------------------
// Fast swap - WARNING: Swap invalidates all ptr-based indices!!!
//-----------------------------------------------------------------------------
template< class T >
void CUtlFixedMemory<T>::Swap( CUtlFixedMemory< T > &mem )
{
V_swap( m_pBlocks, mem.m_pBlocks );
V_swap( m_nAllocationCount, mem.m_nAllocationCount );
V_swap( m_nGrowSize, mem.m_nGrowSize );
}
//-----------------------------------------------------------------------------
// Set the size by which the memory grows - round up to the next power of 2
//-----------------------------------------------------------------------------
template< class T >
void CUtlFixedMemory<T>::Init( int nGrowSize /* = 0 */, int nInitSize /* = 0 */ )
{
Purge();
m_nGrowSize = nGrowSize;
Grow( nInitSize );
}
//-----------------------------------------------------------------------------
// element access
//-----------------------------------------------------------------------------
template< class T >
inline T& CUtlFixedMemory<T>::operator[]( intp i )
{
return *( T* )i;
}
template< class T >
inline const T& CUtlFixedMemory<T>::operator[]( intp i ) const
{
return *( T* )i;
}
template< class T >
inline T& CUtlFixedMemory<T>::Element( intp i )
{
return *( T* )i;
}
template< class T >
inline const T& CUtlFixedMemory<T>::Element( intp i ) const
{
return *( T* )i;
}
//-----------------------------------------------------------------------------
// Size
//-----------------------------------------------------------------------------
template< class T >
inline int CUtlFixedMemory<T>::NumAllocated() const
{
return m_nAllocationCount;
}
//-----------------------------------------------------------------------------
// Is element index valid?
//-----------------------------------------------------------------------------
template< class T >
inline bool CUtlFixedMemory<T>::IsIdxValid( intp i ) const
{
#ifdef _DEBUG
for ( BlockHeader_t *pbh = m_pBlocks; pbh; pbh = pbh->m_pNext )
{
if ( IsInBlock( i, pbh ) )
return true;
}
return false;
#else
return i != InvalidIndex();
#endif
}
template< class T >
void CUtlFixedMemory<T>::Grow( int num )
{
if ( num <= 0 )
return;
int nBlockSize = m_nGrowSize;
if ( nBlockSize == 0 )
{
if ( m_nAllocationCount )
{
nBlockSize = m_nAllocationCount;
}
else
{
// Compute an allocation which is at least as big as a cache line...
nBlockSize = ( 31 + sizeof( T ) ) / sizeof( T );
}
}
if ( nBlockSize < num )
{
int n = ( num + nBlockSize -1 ) / nBlockSize;
nBlockSize *= n;
}
m_nAllocationCount += nBlockSize;
MEM_ALLOC_CREDIT_CLASS();
BlockHeader_t * RESTRICT pBlockHeader = ( BlockHeader_t* )malloc( sizeof( BlockHeader_t ) + nBlockSize * sizeof( T ) );
if ( !pBlockHeader )
{
__debugbreak();
}
pBlockHeader->m_pNext = NULL;
pBlockHeader->m_nBlockSize = nBlockSize;
if ( !m_pBlocks )
{
m_pBlocks = pBlockHeader;
}
else
{
#if 1 // IsIdxAfter assumes that newly allocated blocks are at the end
BlockHeader_t * RESTRICT pbh = m_pBlocks;
while ( pbh->m_pNext )
{
pbh = pbh->m_pNext;
}
pbh->m_pNext = pBlockHeader;
#else
pBlockHeader = m_pBlocks;
pBlockHeader->m_pNext = m_pBlocks;
#endif
}
}
//-----------------------------------------------------------------------------
// Makes sure we've got at least this much memory
//-----------------------------------------------------------------------------
template< class T >
inline void CUtlFixedMemory<T>::EnsureCapacity( int num )
{
Grow( num - NumAllocated() );
}
//-----------------------------------------------------------------------------
// Memory deallocation
//-----------------------------------------------------------------------------
template< class T >
void CUtlFixedMemory<T>::Purge()
{
if ( !m_pBlocks )
return;
for ( BlockHeader_t *pbh = m_pBlocks; pbh; )
{
BlockHeader_t *pFree = pbh;
pbh = pbh->m_pNext;
free( pFree );
}
m_pBlocks = NULL;
m_nAllocationCount = 0;
}
#endif // UTLFIXEDMEMORY_H