增加loader
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@@ -16,6 +16,7 @@
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#define INCORRECT_PATH_SEPARATOR '/'
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#define INCORRECT_PATH_SEPARATOR_S "/"
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#define FMTFUNCTION(a, b)
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enum EStringConvertErrorPolicy {
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_STRINGCONVERTFLAG_SKIP = 1,
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_STRINGCONVERTFLAG_FAIL = 2,
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@@ -79,6 +80,10 @@ inline T AlignValue(T val, uintptr_t alignment) {
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return (T)(((uintptr_t)val + alignment - 1) & ~(alignment - 1));
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}
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#include "public/Vector_Sdk.h"
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#include "public/color.h"
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#include "player/playerslot.h"
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#include "public/mathlib.h"
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@@ -103,7 +108,7 @@ inline T AlignValue(T val, uintptr_t alignment) {
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#include "interfaces/interfaces.h"
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#include "gameevent/IGameEvent.h"
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#include "convar/convar.hpp"
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#include "public/icvar.h"
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#include "gameevent/IGameEvent.h"
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#include "tier1/bufferstring.h"
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#include "public/eiface.h"
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