统一native_sdk

This commit is contained in:
Huoji's
2023-10-02 17:31:02 +08:00
parent 7d24c5a405
commit dc75327dec
46 changed files with 573 additions and 629 deletions

View File

@@ -158,6 +158,7 @@
<ClInclude Include="events.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="global.h" />
<ClInclude Include="head.h" />
<ClInclude Include="hooks.h" />
<ClInclude Include="interface.h" />
<ClInclude Include="math\types\vector.hpp" />
@@ -172,17 +173,10 @@
<ClInclude Include="MinHook\src\HDE\table64.h" />
<ClInclude Include="MinHook\src\trampoline.h" />
<ClInclude Include="module.h" />
<ClInclude Include="native_sdk\cgameentitysystem.h" />
<ClInclude Include="native_sdk\cgameresourceserviceserver.h" />
<ClInclude Include="native_sdk\cschemasystem.h" />
<ClInclude Include="native_sdk\entity\cbaseentity.h" />
<ClInclude Include="native_sdk\entity\cbaseplayercontroller.h" />
<ClInclude Include="native_sdk\handle\handle.h" />
<ClInclude Include="native_sdk.h" />
<ClInclude Include="offset.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="player.h" />
<ClInclude Include="player_manager.h" />
<ClInclude Include="schema.h" />
<ClInclude Include="sdk\convar\convar.hpp" />
<ClInclude Include="sdk\gameevent\IGameEvent.h" />
<ClInclude Include="sdk\handle\basehandle.h" />
@@ -196,6 +190,7 @@
<ClInclude Include="sdk\tier1\UtlMemory.hpp" />
<ClInclude Include="sdk\tier1\UtlString.hpp" />
<ClInclude Include="sdk\tier1\UtlVector.hpp" />
<ClInclude Include="sdk_tools.h" />
<ClInclude Include="stb.hh" />
<ClInclude Include="vmt.h" />
<ClInclude Include="vmthook.h" />
@@ -212,10 +207,7 @@
<ClCompile Include="MinHook\src\HDE\hde64.c" />
<ClCompile Include="MinHook\src\hook.c" />
<ClCompile Include="MinHook\src\trampoline.c" />
<ClCompile Include="native_sdk\cgameentitysystem.cpp" />
<ClCompile Include="native_sdk\cschemasystem.cpp" />
<ClCompile Include="native_sdk\entity\cbaseentity.cpp" />
<ClCompile Include="native_sdk\handle\handle.cpp" />
<ClCompile Include="native_sdk.cpp" />
<ClCompile Include="offset.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
@@ -223,12 +215,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="player.cpp" />
<ClCompile Include="player_manager.cpp" />
<ClCompile Include="schema.cpp" />
<ClCompile Include="sdk\convar\convar.cpp" />
<ClCompile Include="sdk\tier1\UtlString.cpp" />
<ClCompile Include="VTHook.cpp" />
<ClCompile Include="sdk_tools.cpp" />
<ClCompile Include="vmthook.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="cpp.hint" />