统一native_sdk
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@@ -1,6 +1,5 @@
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#pragma once
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#include "pch.h"
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#include "sdk/player/playerslot.h"
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#include "head.h"
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namespace ExtendPlayerManager {
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auto AddSteamIdToPlayerSteamIdWithNameTable(uint64_t SteamId,
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uint64_t PlayerSlot) -> void;
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