增加serverfunctionhash函数

This commit is contained in:
Huoji's
2023-10-03 00:25:23 +08:00
parent 88f121e295
commit f08e0b90fa
21 changed files with 554 additions and 101 deletions

View File

@@ -1,44 +1,81 @@
#include "script_engine.h"
namespace ScriptEngine {
lua_State* luaVm;
std::string luaPath;
auto callFunction(const char* funcName) -> int {
std::map<std::string, lua_State*> pluginEnvs;
std::shared_mutex mutex_pluginEnvs;
auto callFunction(lua_State* luaVm, const char* funcName) -> int {
lua_getglobal(luaVm, funcName);
_ASSERT(lua_isfunction(luaVm, -1));
if (lua_pcall(luaVm, 0, 1, 0)) {
printf("lua_pcall_err:%s\n\n", lua_tostring(luaVm, -1));
}
const auto result = lua_toboolean(luaVm, 1);
auto result = 0;
do {
if (lua_type(luaVm, -1) == LUA_TNIL) {
printf("lua_getglobal :%s\n\n", lua_tostring(luaVm, -1));
result = 0;
break;
}
if (!lua_isfunction(luaVm, -1)) {
printf("lua_isfunction_err:%s\n\n", lua_tostring(luaVm, -1));
result = 0;
break;
}
if (lua_pcall(luaVm, 0, 1, 0)) {
printf("lua_pcall_err:%s\n\n", lua_tostring(luaVm, -1));
result = 0;
break;
}
const auto result = lua_toboolean(luaVm, 1);
} while (false);
lua_pop(luaVm, 1);
return result;
}
auto initFunciton() -> void {
}
auto initLuaScripts() -> void {
std::vector<std::string> files;
Tools::GetFiles(luaPath, files);
if (files.size() == 0) {
auto [dirPaths, dirNames] = Tools::GetDirs(luaPath);
if (dirPaths.size() == 0) {
LOG("no lua file in %s\n", luaPath.c_str());
exit(0);
return;
}
for (size_t i = 0; i < files.size(); i++) {
std::string file = files[i];
if (file.find(".lua") != std::string::npos) {
LOG("excute: %s\n", file.c_str());
std::unique_lock lock(mutex_pluginEnvs);
for (size_t i = 0; i < dirPaths.size(); i++) {
std::string dirPath = dirPaths[i];
std::string dirName = dirNames[i];
if (luaL_dofile(luaVm, file.c_str())) {
LOG("dofile_err:%s\n\n", lua_tostring(luaVm, -1));
continue;
}
callFunction("main");
lua_State* L = luaL_newstate();
ScriptApis::initFunciton(L);
luaL_openlibs(L);
pluginEnvs[dirName] = L;
std::string file = dirPath + "\\main.lua";
if (std::filesystem::exists(file) == false) {
continue;
}
}
LOG("execute: %s\n", file.c_str());
if (luaL_dofile(L, file.c_str())) {
LOG("dofile_err:%s\n\n", lua_tostring(L, -1));
continue;
}
callFunction(L, "Main");
}
}
auto Init() -> void {
luaVm = luaL_newstate();
luaPath = Tools::GetExePath() + "\\huoji_scripts\\";
initFunciton();
auto releaseLuaScripts() -> void {
std::unique_lock lock(mutex_pluginEnvs);
for (auto& pair : pluginEnvs) {
lua_close(pair.second);
}
pluginEnvs.clear();
}
auto reloadLuaScripts() -> void {
releaseLuaScripts();
initLuaScripts();
}
auto Init() -> void {
// luaPath = Tools::GetExePath() + "\\huoji_scripts\\";
luaPath = "F:\\source2\\huoji_scripts\\";
initLuaScripts();
}
} // namespace ScriptEngine