增加serverfunctionhash函数
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@@ -1,6 +1,11 @@
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#pragma once
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#include "head.h"
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namespace ScriptEngine {
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auto Init() -> void;
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auto callFunction(const char* funcName) -> int;
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}
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extern std::map<std::string, lua_State*> pluginEnvs;
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extern std::shared_mutex mutex_pluginEnvs;
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extern std::shared_mutex mutex_pluginEnvs;
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auto Init() -> void;
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auto callFunction(const char* funcName) -> int;
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auto releaseLuaScripts() -> void;
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auto reloadLuaScripts() -> void;
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} // namespace ScriptEngine
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