增加serverfunctionhash函数
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@@ -1,5 +1,7 @@
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#pragma once
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#include "head.h"
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inline int PlayerSlot_to_EntityIndex(int PlayerSlot) { return PlayerSlot + 1; }
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inline int EntityIndex_to_PlayerSlot(int EntityIndex) { return EntityIndex - 1; }
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enum _ChatType
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{
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kTeam,
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