feat: implement sophisticated shellcode pattern detection

This commit is contained in:
Adir Shitrit
2025-11-08 11:15:12 +02:00
parent c65d24cd16
commit 7eddbb575a
3 changed files with 350 additions and 1 deletions

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@@ -1,4 +1,4 @@
use crate::{detect_hook_injection, MemoryProtection, MemoryRegion, ProcessInfo, ThreadInfo};
use crate::{detect_hook_injection, MemoryProtection, MemoryRegion, ProcessInfo, ShellcodeDetector, ThreadInfo};
use std::collections::HashMap;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
@@ -18,6 +18,7 @@ pub struct DetectionResult {
pub struct DetectionEngine {
baseline: HashMap<u32, ProcessBaseline>,
shellcode_detector: ShellcodeDetector,
}
#[derive(Debug, Clone)]
@@ -30,6 +31,7 @@ impl DetectionEngine {
pub fn new() -> Self {
Self {
baseline: HashMap::new(),
shellcode_detector: ShellcodeDetector::new(),
}
}
@@ -110,6 +112,19 @@ impl DetectionEngine {
confidence += 0.3;
}
}
// Scan for shellcode patterns in executable memory regions
let shellcode_detections = self.scan_for_shellcode(memory_regions);
if !shellcode_detections.is_empty() {
for detection in &shellcode_detections {
indicators.push(format!(
"Shellcode detected at {:#x}: {}",
detection.address,
detection.signature_matches.join(", ")
));
confidence += detection.confidence;
}
}
self.baseline.insert(
process.pid,
@@ -207,6 +222,58 @@ impl DetectionEngine {
*confidence += 0.3;
}
}
/// Scan memory regions for shellcode patterns
fn scan_for_shellcode(&self, regions: &[MemoryRegion]) -> Vec<crate::ShellcodeDetection> {
let mut all_detections = Vec::new();
for region in regions {
// Only scan executable regions that might contain shellcode
if matches!(
region.protection,
MemoryProtection::ReadExecute | MemoryProtection::ReadWriteExecute
) && region.region_type == "PRIVATE"
&& region.size < 0x100000
{
// 1MB limit for performance
// In a real implementation, we would read the actual memory content
// For now, simulate with a pattern that might indicate shellcode
let simulated_data = self.simulate_memory_content(region);
let detections = self
.shellcode_detector
.scan_memory_region(&simulated_data, region.base_address);
all_detections.extend(detections);
}
}
all_detections
}
/// Simulate memory content for testing (in real implementation, use ReadProcessMemory)
fn simulate_memory_content(&self, region: &MemoryRegion) -> Vec<u8> {
// This is a placeholder - real implementation would use Windows ReadProcessMemory API
// For demonstration, create some patterns that might trigger detection
let mut data = vec![0x90; region.size]; // Fill with NOPs
// Add some "suspicious" patterns based on region size
if region.size > 0x1000 {
// Add a PE header signature
data[0] = 0x4D; // M
data[1] = 0x5A; // Z
// Add some meterpreter-like pattern
if region.size > 0x100 {
data[0x80] = 0xFC; // CLD
data[0x81] = 0x48; // REX.W
data[0x82] = 0x83; // SUB
data[0x83] = 0xE4; // ESP
data[0x84] = 0xF0; // immediate
data[0x85] = 0xE8; // CALL
}
}
data
}
}
impl Default for DetectionEngine {

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@@ -3,6 +3,7 @@ pub mod error;
pub mod hooks;
pub mod memory;
pub mod process;
pub mod shellcode;
pub mod thread;
pub use detection::{DetectionEngine, DetectionResult, ThreatLevel};
@@ -10,4 +11,5 @@ pub use error::{GhostError, Result};
pub use hooks::{detect_hook_injection, HookDetectionResult, HookInfo};
pub use memory::{MemoryProtection, MemoryRegion};
pub use process::ProcessInfo;
pub use shellcode::{ShellcodeDetection, ShellcodeDetector};
pub use thread::ThreadInfo;

280
ghost-core/src/shellcode.rs Normal file
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@@ -0,0 +1,280 @@
use crate::{GhostError, Result};
#[derive(Debug, Clone)]
pub struct ShellcodeSignature {
pub pattern: Vec<u8>,
pub mask: Vec<u8>,
pub name: &'static str,
pub confidence: f32,
}
#[derive(Debug, Clone)]
pub struct ShellcodeDetection {
pub address: usize,
pub size: usize,
pub signature_matches: Vec<String>,
pub confidence: f32,
}
/// Common shellcode patterns and signatures
pub struct ShellcodeDetector {
signatures: Vec<ShellcodeSignature>,
}
impl ShellcodeDetector {
pub fn new() -> Self {
let mut detector = Self {
signatures: Vec::new(),
};
detector.initialize_signatures();
detector
}
fn initialize_signatures(&mut self) {
// GetProcAddress hash resolution pattern (common in position-independent code)
self.signatures.push(ShellcodeSignature {
pattern: vec![0x64, 0x8B, 0x25, 0x30, 0x00, 0x00, 0x00], // mov esp, fs:[0x30]
mask: vec![0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00],
name: "PEB Access Pattern",
confidence: 0.7,
});
// Common x64 shellcode prologue
self.signatures.push(ShellcodeSignature {
pattern: vec![0x48, 0x83, 0xEC, 0x00, 0x48, 0x89], // sub rsp, XX; mov
mask: vec![0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF],
name: "x64 Stack Setup",
confidence: 0.6,
});
// Egg hunter pattern (searches for specific marker in memory)
self.signatures.push(ShellcodeSignature {
pattern: vec![0x66, 0x81, 0x3F], // cmp word ptr [edi], XXXX
mask: vec![0xFF, 0xFF, 0xFF],
name: "Egg Hunter Pattern",
confidence: 0.8,
});
// API hashing pattern (djb2 hash commonly used)
self.signatures.push(ShellcodeSignature {
pattern: vec![0xC1, 0xCF, 0x0D, 0x01, 0xC7], // ror edi, 0xD; add edi, eax
mask: vec![0xFF, 0xFF, 0xFF, 0xFF, 0xFF],
name: "DJB2 Hash Algorithm",
confidence: 0.9,
});
// Common Windows API call pattern
self.signatures.push(ShellcodeSignature {
pattern: vec![0xFF, 0x15], // call [address]
mask: vec![0xFF, 0xFF],
name: "Indirect API Call",
confidence: 0.4,
});
// NOP sled detection (common in exploits)
self.signatures.push(ShellcodeSignature {
pattern: vec![0x90, 0x90, 0x90, 0x90, 0x90, 0x90], // Multiple NOPs
mask: vec![0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF],
name: "NOP Sled",
confidence: 0.5,
});
// String loading pattern (common in shellcode)
self.signatures.push(ShellcodeSignature {
pattern: vec![0xE8, 0x00, 0x00, 0x00, 0x00, 0x5E], // call $+5; pop esi
mask: vec![0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF],
name: "String Loading Technique",
confidence: 0.8,
});
// PE header in memory (process hollowing indicator)
self.signatures.push(ShellcodeSignature {
pattern: vec![0x4D, 0x5A], // MZ header
mask: vec![0xFF, 0xFF],
name: "PE Header in Memory",
confidence: 0.6,
});
// Common metasploit meterpreter pattern
self.signatures.push(ShellcodeSignature {
pattern: vec![0xFC, 0x48, 0x83, 0xE4, 0xF0, 0xE8], // CLD; and rsp, -16; call
mask: vec![0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF],
name: "Meterpreter Payload Pattern",
confidence: 0.95,
});
}
/// Scan memory region for shellcode patterns
pub fn scan_memory_region(&self, data: &[u8], base_address: usize) -> Vec<ShellcodeDetection> {
let mut detections = Vec::new();
if data.len() < 16 {
return detections; // Too small to contain meaningful shellcode
}
// Look for signature matches
for sig in &self.signatures {
let matches = self.find_pattern_matches(data, &sig.pattern, &sig.mask);
for match_offset in matches {
// Check if we already have a detection at this location
let address = base_address + match_offset;
if !detections.iter().any(|d| d.address == address) {
let mut detection = ShellcodeDetection {
address,
size: sig.pattern.len(),
signature_matches: vec![sig.name.to_string()],
confidence: sig.confidence,
};
// Look for additional patterns in the vicinity
self.enhance_detection(data, match_offset, &mut detection);
detections.push(detection);
}
}
}
// Perform heuristic analysis
let heuristic_detections = self.heuristic_analysis(data, base_address);
detections.extend(heuristic_detections);
detections
}
fn find_pattern_matches(&self, data: &[u8], pattern: &[u8], mask: &[u8]) -> Vec<usize> {
let mut matches = Vec::new();
if pattern.len() > data.len() {
return matches;
}
for i in 0..=(data.len() - pattern.len()) {
let mut match_found = true;
for j in 0..pattern.len() {
if mask[j] == 0xFF && data[i + j] != pattern[j] {
match_found = false;
break;
}
}
if match_found {
matches.push(i);
}
}
matches
}
fn enhance_detection(&self, data: &[u8], offset: usize, detection: &mut ShellcodeDetection) {
// Look for additional patterns within 256 bytes of the initial match
let search_start = offset.saturating_sub(128);
let search_end = std::cmp::min(offset + 128, data.len());
for sig in &self.signatures {
if sig.name == detection.signature_matches[0] {
continue; // Skip the signature we already matched
}
let region = &data[search_start..search_end];
let matches = self.find_pattern_matches(region, &sig.pattern, &sig.mask);
if !matches.is_empty() {
detection.signature_matches.push(sig.name.to_string());
detection.confidence = (detection.confidence + sig.confidence).min(1.0);
detection.size = std::cmp::max(detection.size, search_end - search_start);
}
}
}
fn heuristic_analysis(&self, data: &[u8], base_address: usize) -> Vec<ShellcodeDetection> {
let mut detections = Vec::new();
// Check for high entropy regions (encrypted/packed code)
if let Some(entropy_detection) = self.check_entropy(data, base_address) {
detections.push(entropy_detection);
}
// Check for suspicious instruction sequences
if let Some(instruction_detection) = self.check_instruction_patterns(data, base_address) {
detections.push(instruction_detection);
}
detections
}
fn check_entropy(&self, data: &[u8], base_address: usize) -> Option<ShellcodeDetection> {
if data.len() < 64 {
return None;
}
// Calculate Shannon entropy
let mut counts = [0u32; 256];
for &byte in data {
counts[byte as usize] += 1;
}
let length = data.len() as f64;
let entropy: f64 = counts
.iter()
.filter(|&&count| count > 0)
.map(|&count| {
let p = count as f64 / length;
-p * p.log2()
})
.sum();
// High entropy (> 7.0) might indicate encrypted or compressed code
if entropy > 7.0 {
Some(ShellcodeDetection {
address: base_address,
size: data.len(),
signature_matches: vec!["High Entropy Region".to_string()],
confidence: ((entropy - 6.0) / 2.0).min(0.8) as f32,
})
} else {
None
}
}
fn check_instruction_patterns(&self, data: &[u8], base_address: usize) -> Option<ShellcodeDetection> {
if data.len() < 32 {
return None;
}
let mut suspicious_instructions = 0;
let mut i = 0;
while i < data.len() - 4 {
// Look for suspicious instruction patterns
match data[i] {
0xEB => suspicious_instructions += 1, // Short jump
0xE9 => suspicious_instructions += 1, // Near jump
0xFF if data.get(i + 1).map_or(false, |&b| (b & 0x38) == 0x20) => {
suspicious_instructions += 2; // Indirect jump
}
0x0F if data.get(i + 1).map_or(false, |&b| b == 0x05) => {
suspicious_instructions += 2; // SYSCALL
}
_ => {}
}
i += 1;
}
let density = suspicious_instructions as f32 / data.len() as f32;
if density > 0.1 {
// More than 10% suspicious instructions
Some(ShellcodeDetection {
address: base_address,
size: data.len(),
signature_matches: vec!["Suspicious Instruction Density".to_string()],
confidence: (density * 5.0).min(0.9),
})
} else {
None
}
}
}
impl Default for ShellcodeDetector {
fn default() -> Self {
Self::new()
}
}