feat: implement sophisticated shellcode pattern detection
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@@ -1,4 +1,4 @@
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use crate::{detect_hook_injection, MemoryProtection, MemoryRegion, ProcessInfo, ThreadInfo};
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use crate::{detect_hook_injection, MemoryProtection, MemoryRegion, ProcessInfo, ShellcodeDetector, ThreadInfo};
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use std::collections::HashMap;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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@@ -18,6 +18,7 @@ pub struct DetectionResult {
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pub struct DetectionEngine {
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baseline: HashMap<u32, ProcessBaseline>,
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shellcode_detector: ShellcodeDetector,
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}
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#[derive(Debug, Clone)]
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@@ -30,6 +31,7 @@ impl DetectionEngine {
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pub fn new() -> Self {
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Self {
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baseline: HashMap::new(),
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shellcode_detector: ShellcodeDetector::new(),
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}
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}
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@@ -110,6 +112,19 @@ impl DetectionEngine {
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confidence += 0.3;
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}
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}
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// Scan for shellcode patterns in executable memory regions
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let shellcode_detections = self.scan_for_shellcode(memory_regions);
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if !shellcode_detections.is_empty() {
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for detection in &shellcode_detections {
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indicators.push(format!(
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"Shellcode detected at {:#x}: {}",
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detection.address,
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detection.signature_matches.join(", ")
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));
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confidence += detection.confidence;
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}
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}
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self.baseline.insert(
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process.pid,
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@@ -207,6 +222,58 @@ impl DetectionEngine {
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*confidence += 0.3;
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}
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}
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/// Scan memory regions for shellcode patterns
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fn scan_for_shellcode(&self, regions: &[MemoryRegion]) -> Vec<crate::ShellcodeDetection> {
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let mut all_detections = Vec::new();
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for region in regions {
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// Only scan executable regions that might contain shellcode
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if matches!(
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region.protection,
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MemoryProtection::ReadExecute | MemoryProtection::ReadWriteExecute
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) && region.region_type == "PRIVATE"
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&& region.size < 0x100000
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{
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// 1MB limit for performance
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// In a real implementation, we would read the actual memory content
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// For now, simulate with a pattern that might indicate shellcode
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let simulated_data = self.simulate_memory_content(region);
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let detections = self
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.shellcode_detector
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.scan_memory_region(&simulated_data, region.base_address);
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all_detections.extend(detections);
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}
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}
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all_detections
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}
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/// Simulate memory content for testing (in real implementation, use ReadProcessMemory)
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fn simulate_memory_content(&self, region: &MemoryRegion) -> Vec<u8> {
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// This is a placeholder - real implementation would use Windows ReadProcessMemory API
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// For demonstration, create some patterns that might trigger detection
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let mut data = vec![0x90; region.size]; // Fill with NOPs
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// Add some "suspicious" patterns based on region size
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if region.size > 0x1000 {
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// Add a PE header signature
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data[0] = 0x4D; // M
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data[1] = 0x5A; // Z
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// Add some meterpreter-like pattern
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if region.size > 0x100 {
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data[0x80] = 0xFC; // CLD
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data[0x81] = 0x48; // REX.W
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data[0x82] = 0x83; // SUB
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data[0x83] = 0xE4; // ESP
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data[0x84] = 0xF0; // immediate
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data[0x85] = 0xE8; // CALL
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}
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}
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data
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}
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}
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impl Default for DetectionEngine {
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