fix: use architecture-specific Windows CONTEXT constants for AMD64

- Replace CONTEXT_CONTROL with CONTEXT_CONTROL_AMD64 for x86_64
- Replace CONTEXT_DEBUG_REGISTERS with CONTEXT_DEBUG_REGISTERS_AMD64 for x86_64
- Fixes Windows CI compilation errors for unresolved imports
This commit is contained in:
pandaadir05
2025-11-21 15:18:41 +02:00
parent 7e7aa8ceae
commit cf533e108d

View File

@@ -322,11 +322,11 @@ mod platform {
#[cfg(target_arch = "x86_64")]
{
use windows::Win32::System::Diagnostics::Debug::{
CONTEXT, CONTEXT_CONTROL,
CONTEXT, CONTEXT_CONTROL_AMD64,
};
let mut context = CONTEXT {
ContextFlags: CONTEXT_CONTROL,
ContextFlags: CONTEXT_CONTROL_AMD64,
..Default::default()
};
@@ -613,7 +613,7 @@ mod platform {
/// Detect hardware breakpoints by examining debug registers (DR0-DR7)
pub fn detect_hardware_breakpoints(pid: u32) -> Result<super::HardwareBreakpointResult> {
use windows::Win32::System::Diagnostics::Debug::{
GetThreadContext, CONTEXT, CONTEXT_DEBUG_REGISTERS,
GetThreadContext, CONTEXT, CONTEXT_DEBUG_REGISTERS_AMD64,
};
use windows::Win32::System::Threading::{
ResumeThread, SuspendThread, THREAD_GET_CONTEXT, THREAD_SUSPEND_RESUME,
@@ -641,7 +641,7 @@ mod platform {
if suspend_count != u32::MAX {
// Get thread context with debug registers
let mut context = CONTEXT {
ContextFlags: CONTEXT_DEBUG_REGISTERS,
ContextFlags: CONTEXT_DEBUG_REGISTERS_AMD64,
..Default::default()
};