Update to go v1.23.2
This commit is contained in:
4
VERSION
4
VERSION
@@ -1,2 +1,2 @@
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go1.23.1
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time 2024-08-29T20:56:24Z
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go1.23.2
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time 2024-09-28T01:34:15Z
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@@ -318,9 +318,9 @@ func containsClosure(f, c *ir.Func) bool {
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return false
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}
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// Closures within function Foo are named like "Foo.funcN..."
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// Closures within function Foo are named like "Foo.funcN..." or "Foo-rangeN".
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// TODO(mdempsky): Better way to recognize this.
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fn := f.Sym().Name
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cn := c.Sym().Name
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return len(cn) > len(fn) && cn[:len(fn)] == fn && cn[len(fn)] == '.'
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return len(cn) > len(fn) && cn[:len(fn)] == fn && (cn[len(fn)] == '.' || cn[len(fn)] == '-')
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}
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@@ -26,10 +26,40 @@ type timer struct {
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// mu protects reads and writes to all fields, with exceptions noted below.
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mu mutex
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astate atomic.Uint8 // atomic copy of state bits at last unlock
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state uint8 // state bits
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isChan bool // timer has a channel; immutable; can be read without lock
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blocked uint32 // number of goroutines blocked on timer's channel
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astate atomic.Uint8 // atomic copy of state bits at last unlock
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state uint8 // state bits
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isChan bool // timer has a channel; immutable; can be read without lock
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// isSending is used to handle races between running a
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// channel timer and stopping or resetting the timer.
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// It is used only for channel timers (t.isChan == true).
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// The lowest zero bit is set when about to send a value on the channel,
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// and cleared after sending the value.
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// The stop/reset code uses this to detect whether it
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// stopped the channel send.
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//
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// An isSending bit is set only when t.mu is held.
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// An isSending bit is cleared only when t.sendLock is held.
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// isSending is read only when both t.mu and t.sendLock are held.
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//
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// Setting and clearing Uint8 bits handles the case of
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// a timer that is reset concurrently with unlockAndRun.
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// If the reset timer runs immediately, we can wind up with
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// concurrent calls to unlockAndRun for the same timer.
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// Using matched bit set and clear in unlockAndRun
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// ensures that the value doesn't get temporarily out of sync.
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//
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// We use a uint8 to keep the timer struct small.
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// This means that we can only support up to 8 concurrent
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// runs of a timer, where a concurrent run can only occur if
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// we start a run, unlock the timer, the timer is reset to a new
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// value (or the ticker fires again), it is ready to run,
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// and it is actually run, all before the first run completes.
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// Since completing a run is fast, even 2 concurrent timer runs are
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// nearly impossible, so this should be safe in practice.
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isSending atomic.Uint8
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blocked uint32 // number of goroutines blocked on timer's channel
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// Timer wakes up at when, and then at when+period, ... (period > 0 only)
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// each time calling f(arg, seq, delay) in the timer goroutine, so f must be
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@@ -431,6 +461,15 @@ func (t *timer) stop() bool {
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// Stop any future sends with stale values.
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// See timer.unlockAndRun.
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t.seq++
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// If there is currently a send in progress,
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// incrementing seq is going to prevent that
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// send from actually happening. That means
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// that we should return true: the timer was
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// stopped, even though t.when may be zero.
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if t.isSending.Load() > 0 {
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pending = true
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}
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}
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t.unlock()
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if !async && t.isChan {
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@@ -525,6 +564,15 @@ func (t *timer) modify(when, period int64, f func(arg any, seq uintptr, delay in
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// Stop any future sends with stale values.
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// See timer.unlockAndRun.
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t.seq++
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// If there is currently a send in progress,
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// incrementing seq is going to prevent that
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// send from actually happening. That means
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// that we should return true: the timer was
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// stopped, even though t.when may be zero.
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if t.isSending.Load() > 0 {
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pending = true
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}
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}
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t.unlock()
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if !async && t.isChan {
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@@ -1013,6 +1061,24 @@ func (t *timer) unlockAndRun(now int64) {
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}
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t.updateHeap()
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}
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async := debug.asynctimerchan.Load() != 0
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var isSendingClear uint8
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if !async && t.isChan {
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// Tell Stop/Reset that we are sending a value.
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// Set the lowest zero bit.
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// We do this awkward step because atomic.Uint8
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// doesn't support Add or CompareAndSwap.
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// We only set bits with t locked.
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v := t.isSending.Load()
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i := sys.TrailingZeros8(^v)
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if i == 8 {
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throw("too many concurrent timer firings")
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}
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isSendingClear = 1 << i
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t.isSending.Or(isSendingClear)
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}
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t.unlock()
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if raceenabled {
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@@ -1028,7 +1094,6 @@ func (t *timer) unlockAndRun(now int64) {
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ts.unlock()
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}
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async := debug.asynctimerchan.Load() != 0
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if !async && t.isChan {
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// For a timer channel, we want to make sure that no stale sends
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// happen after a t.stop or t.modify, but we cannot hold t.mu
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@@ -1044,6 +1109,10 @@ func (t *timer) unlockAndRun(now int64) {
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// and double-check that t.seq is still the seq value we saw above.
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// If not, the timer has been updated and we should skip the send.
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// We skip the send by reassigning f to a no-op function.
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//
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// The isSending field tells t.stop or t.modify that we have
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// started to send the value. That lets them correctly return
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// true meaning that no value was sent.
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lock(&t.sendLock)
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if t.seq != seq {
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f = func(any, uintptr, int64) {}
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@@ -1053,6 +1122,9 @@ func (t *timer) unlockAndRun(now int64) {
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f(arg, seq, delay)
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if !async && t.isChan {
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// We are no longer sending a value.
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t.isSending.And(^isSendingClear)
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unlock(&t.sendLock)
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}
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@@ -785,6 +785,68 @@ func TestAdjustTimers(t *testing.T) {
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}
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}
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func TestStopResult(t *testing.T) {
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testStopResetResult(t, true)
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}
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func TestResetResult(t *testing.T) {
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testStopResetResult(t, false)
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}
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// Test that when racing between running a timer and stopping a timer Stop
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// consistently indicates whether a value can be read from the channel.
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// Issue #69312.
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func testStopResetResult(t *testing.T, testStop bool) {
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for _, name := range []string{"0", "1", "2"} {
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t.Run("asynctimerchan="+name, func(t *testing.T) {
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testStopResetResultGODEBUG(t, testStop, name)
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})
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}
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}
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func testStopResetResultGODEBUG(t *testing.T, testStop bool, godebug string) {
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t.Setenv("GODEBUG", "asynctimerchan="+godebug)
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stopOrReset := func(timer *Timer) bool {
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if testStop {
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return timer.Stop()
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} else {
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return timer.Reset(1 * Hour)
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}
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}
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start := make(chan struct{})
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var wg sync.WaitGroup
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const N = 1000
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wg.Add(N)
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for range N {
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go func() {
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defer wg.Done()
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<-start
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for j := 0; j < 100; j++ {
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timer1 := NewTimer(1 * Millisecond)
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timer2 := NewTimer(1 * Millisecond)
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select {
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case <-timer1.C:
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if !stopOrReset(timer2) {
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// The test fails if this
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// channel read times out.
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<-timer2.C
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}
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case <-timer2.C:
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if !stopOrReset(timer1) {
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// The test fails if this
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// channel read times out.
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<-timer1.C
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}
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}
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}
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}()
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}
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close(start)
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wg.Wait()
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}
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// Benchmark timer latency when the thread that creates the timer is busy with
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// other work and the timers must be serviced by other threads.
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// https://golang.org/issue/38860
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173
test/fixedbugs/issue69434.go
Normal file
173
test/fixedbugs/issue69434.go
Normal file
@@ -0,0 +1,173 @@
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// run
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// Copyright 2024 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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"bufio"
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"fmt"
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"io"
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"iter"
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"math/rand"
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"os"
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"strings"
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"unicode"
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)
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// WordReader is the struct that implements io.Reader
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type WordReader struct {
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scanner *bufio.Scanner
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}
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// NewWordReader creates a new WordReader from an io.Reader
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func NewWordReader(r io.Reader) *WordReader {
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scanner := bufio.NewScanner(r)
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scanner.Split(bufio.ScanWords)
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return &WordReader{
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scanner: scanner,
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}
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}
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// Read reads data from the input stream and returns a single lowercase word at a time
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func (wr *WordReader) Read(p []byte) (n int, err error) {
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if !wr.scanner.Scan() {
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if err := wr.scanner.Err(); err != nil {
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return 0, err
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}
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return 0, io.EOF
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}
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word := wr.scanner.Text()
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cleanedWord := removeNonAlphabetic(word)
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if len(cleanedWord) == 0 {
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return wr.Read(p)
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}
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n = copy(p, []byte(cleanedWord))
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return n, nil
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}
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// All returns an iterator allowing the caller to iterate over the WordReader using for/range.
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func (wr *WordReader) All() iter.Seq[string] {
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word := make([]byte, 1024)
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return func(yield func(string) bool) {
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var err error
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var n int
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for n, err = wr.Read(word); err == nil; n, err = wr.Read(word) {
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if !yield(string(word[:n])) {
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return
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}
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}
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if err != io.EOF {
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fmt.Fprintf(os.Stderr, "error reading word: %v\n", err)
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}
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}
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}
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// removeNonAlphabetic removes non-alphabetic characters from a word using strings.Map
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func removeNonAlphabetic(word string) string {
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return strings.Map(func(r rune) rune {
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if unicode.IsLetter(r) {
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return unicode.ToLower(r)
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}
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return -1
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}, word)
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}
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// ProbabilisticSkipper determines if an item should be retained with probability 1/(1<<n)
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type ProbabilisticSkipper struct {
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n int
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counter uint64
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bitmask uint64
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}
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// NewProbabilisticSkipper initializes the ProbabilisticSkipper
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func NewProbabilisticSkipper(n int) *ProbabilisticSkipper {
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pr := &ProbabilisticSkipper{n: n}
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pr.refreshCounter()
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return pr
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}
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// check panics if pr.n is not the expected value
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func (pr *ProbabilisticSkipper) check(n int) {
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if pr.n != n {
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panic(fmt.Sprintf("check: pr.n != n %d != %d", pr.n, n))
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}
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}
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// refreshCounter refreshes the counter with a new random value
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func (pr *ProbabilisticSkipper) refreshCounter() {
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if pr.n == 0 {
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pr.bitmask = ^uint64(0) // All bits set to 1
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} else {
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pr.bitmask = rand.Uint64()
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for i := 0; i < pr.n-1; i++ {
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pr.bitmask &= rand.Uint64()
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}
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}
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pr.counter = 64
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}
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// ShouldSkip returns true with probability 1/(1<<n)
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func (pr *ProbabilisticSkipper) ShouldSkip() bool {
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remove := pr.bitmask&1 == 0
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pr.bitmask >>= 1
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pr.counter--
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if pr.counter == 0 {
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pr.refreshCounter()
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}
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return remove
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}
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// EstimateUniqueWordsIter estimates the number of unique words using a probabilistic counting method
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func EstimateUniqueWordsIter(reader io.Reader, memorySize int) int {
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wordReader := NewWordReader(reader)
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words := make(map[string]struct{}, memorySize)
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rounds := 0
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roundRemover := NewProbabilisticSkipper(1)
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wordSkipper := NewProbabilisticSkipper(rounds)
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wordSkipper.check(rounds)
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for word := range wordReader.All() {
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wordSkipper.check(rounds)
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if wordSkipper.ShouldSkip() {
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delete(words, word)
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} else {
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words[word] = struct{}{}
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if len(words) >= memorySize {
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rounds++
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wordSkipper = NewProbabilisticSkipper(rounds)
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for w := range words {
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if roundRemover.ShouldSkip() {
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delete(words, w)
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}
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}
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}
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}
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wordSkipper.check(rounds)
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}
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if len(words) == 0 {
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return 0
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}
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invProbability := 1 << rounds
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estimatedUniqueWords := len(words) * invProbability
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return estimatedUniqueWords
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}
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func main() {
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input := "Hello, world! This is a test. Hello, world, hello!"
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expectedUniqueWords := 6 // "hello", "world", "this", "is", "a", "test" (but "hello" and "world" are repeated)
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memorySize := 6
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reader := strings.NewReader(input)
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estimatedUniqueWords := EstimateUniqueWordsIter(reader, memorySize)
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if estimatedUniqueWords != expectedUniqueWords {
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// ...
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}
|
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}
|
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133
test/fixedbugs/issue69507.go
Normal file
133
test/fixedbugs/issue69507.go
Normal file
@@ -0,0 +1,133 @@
|
||||
// run
|
||||
|
||||
// Copyright 2024 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package main
|
||||
|
||||
func main() {
|
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err := run()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
func run() error {
|
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methods := "AB"
|
||||
|
||||
type node struct {
|
||||
tag string
|
||||
choices []string
|
||||
}
|
||||
all := []node{
|
||||
{"000", permutations(methods)},
|
||||
}
|
||||
|
||||
next := 1
|
||||
for len(all) > 0 {
|
||||
cur := all[0]
|
||||
k := copy(all, all[1:])
|
||||
all = all[:k]
|
||||
|
||||
if len(cur.choices) == 1 {
|
||||
continue
|
||||
}
|
||||
|
||||
var bestM map[byte][]string
|
||||
bMax := len(cur.choices) + 1
|
||||
bMin := -1
|
||||
for sel := range selections(methods) {
|
||||
m := make(map[byte][]string)
|
||||
for _, order := range cur.choices {
|
||||
x := findFirstMatch(order, sel)
|
||||
m[x] = append(m[x], order)
|
||||
}
|
||||
|
||||
min := len(cur.choices) + 1
|
||||
max := -1
|
||||
for _, v := range m {
|
||||
if len(v) < min {
|
||||
min = len(v)
|
||||
}
|
||||
if len(v) > max {
|
||||
max = len(v)
|
||||
}
|
||||
}
|
||||
if max < bMax || (max == bMax && min > bMin) {
|
||||
bestM = m
|
||||
bMin = min
|
||||
bMax = max
|
||||
}
|
||||
}
|
||||
|
||||
if bMax == len(cur.choices) {
|
||||
continue
|
||||
}
|
||||
|
||||
cc := Keys(bestM)
|
||||
for c := range cc {
|
||||
choices := bestM[c]
|
||||
next++
|
||||
|
||||
switch c {
|
||||
case 'A':
|
||||
case 'B':
|
||||
default:
|
||||
panic("unexpected selector type " + string(c))
|
||||
}
|
||||
all = append(all, node{"", choices})
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func permutations(s string) []string {
|
||||
if len(s) <= 1 {
|
||||
return []string{s}
|
||||
}
|
||||
|
||||
var result []string
|
||||
for i, char := range s {
|
||||
rest := s[:i] + s[i+1:]
|
||||
for _, perm := range permutations(rest) {
|
||||
result = append(result, string(char)+perm)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
type Seq[V any] func(yield func(V) bool)
|
||||
|
||||
func selections(s string) Seq[string] {
|
||||
return func(yield func(string) bool) {
|
||||
for bits := 1; bits < 1<<len(s); bits++ {
|
||||
var choice string
|
||||
for j, char := range s {
|
||||
if bits&(1<<j) != 0 {
|
||||
choice += string(char)
|
||||
}
|
||||
}
|
||||
if !yield(choice) {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func findFirstMatch(order, sel string) byte {
|
||||
for _, c := range order {
|
||||
return byte(c)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func Keys[Map ~map[K]V, K comparable, V any](m Map) Seq[K] {
|
||||
return func(yield func(K) bool) {
|
||||
for k := range m {
|
||||
if !yield(k) {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user