Add back LoadLibraryA fallback
This commit is contained in:
@@ -36,3 +36,7 @@ func NewContextStub() *ContextStub {
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ctx.set_fp(getcallerfp())
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return &ContextStub{ctx}
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}
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func LoadLibraryExStatus() (useEx, haveEx, haveFlags bool) {
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return useLoadLibraryEx, _LoadLibraryExW != nil, _AddDllDirectory != nil
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}
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@@ -41,6 +41,7 @@ const (
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//go:cgo_import_dynamic runtime._SetThreadContext SetThreadContext%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryExW LoadLibraryExW%3 "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._PostQueuedCompletionStatus PostQueuedCompletionStatus%4 "kernel32.dll"
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//go:cgo_import_dynamic runtime._QueryPerformanceCounter QueryPerformanceCounter%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._QueryPerformanceFrequency QueryPerformanceFrequency%1 "kernel32.dll"
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@@ -74,6 +75,7 @@ var (
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// Following syscalls are available on every Windows PC.
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// All these variables are set by the Windows executable
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// loader before the Go program starts.
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_AddDllDirectory,
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_AddVectoredContinueHandler,
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_AddVectoredExceptionHandler,
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_CloseHandle,
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@@ -99,6 +101,7 @@ var (
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_SetThreadContext,
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_LoadLibraryExW,
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_LoadLibraryW,
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_LoadLibraryA,
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_PostQueuedCompletionStatus,
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_QueryPerformanceCounter,
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_QueryPerformanceFrequency,
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@@ -157,7 +160,6 @@ var (
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ntdlldll = [...]uint16{'n', 't', 'd', 'l', 'l', '.', 'd', 'l', 'l', 0}
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powrprofdll = [...]uint16{'p', 'o', 'w', 'r', 'p', 'r', 'o', 'f', '.', 'd', 'l', 'l', 0}
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winmmdll = [...]uint16{'w', 'i', 'n', 'm', 'm', '.', 'd', 'l', 'l', 0}
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ws2_32dll = [...]uint16{'w', 's', '2', '_', '3', '2', '.', 'd', 'l', 'l', 0}
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)
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// Function to be called by windows CreateThread
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@@ -253,7 +255,36 @@ func windows_GetSystemDirectory() string {
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}
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func windowsLoadSystemLib(name []uint16) uintptr {
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return stdcall3(_LoadLibraryExW, uintptr(unsafe.Pointer(&name[0])), 0, _LOAD_LIBRARY_SEARCH_SYSTEM32)
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if useLoadLibraryEx {
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return stdcall3(_LoadLibraryExW, uintptr(unsafe.Pointer(&name[0])), 0, _LOAD_LIBRARY_SEARCH_SYSTEM32)
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} else {
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var nameBytes [_MAX_PATH]byte
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n := len(name)
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if n > len(nameBytes) {
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n = len(nameBytes)
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}
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for i := 0; i < n && name[i] != 0; i++ {
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nameBytes[i] = byte(name[i])
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}
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// Construct the full path
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var fullPath [_MAX_PATH]byte
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copy(fullPath[:], sysDirectory[:sysDirectoryLen])
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pathLen := sysDirectoryLen
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for i := 0; i < len(nameBytes) && nameBytes[i] != 0 && pathLen < _MAX_PATH; i++ {
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fullPath[pathLen] = nameBytes[i]
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pathLen++
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}
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// Ensure null-termination
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if pathLen < _MAX_PATH {
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fullPath[pathLen] = 0
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} else {
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fullPath[_MAX_PATH-1] = 0
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}
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return stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&fullPath[0])))
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}
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}
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//go:linkname windows_QueryPerformanceCounter internal/syscall/windows.QueryPerformanceCounter
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@@ -271,6 +302,15 @@ func windows_QueryPerformanceFrequency() int64 {
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}
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func loadOptionalSyscalls() {
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var kernel32dll = []byte("kernel32.dll\000")
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k32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32dll[0])))
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if k32 == 0 {
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throw("kernel32.dll not found")
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}
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_AddDllDirectory = windowsFindfunc(k32, []byte("AddDllDirectory\000"))
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_LoadLibraryExW = windowsFindfunc(k32, []byte("LoadLibraryExW\000"))
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useLoadLibraryEx = (_LoadLibraryExW != nil && _AddDllDirectory != nil)
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a32 := windowsLoadSystemLib(advapi32dll[:])
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if a32 == 0 {
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throw("advapi32.dll not found")
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@@ -365,6 +405,22 @@ const (
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// in sys_windows_386.s and sys_windows_amd64.s:
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func getlasterror() uint32
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// When loading DLLs, we prefer to use LoadLibraryEx with
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// LOAD_LIBRARY_SEARCH_* flags, if available. LoadLibraryEx is not
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// available on old Windows, though, and the LOAD_LIBRARY_SEARCH_*
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// flags are not available on some versions of Windows without a
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// security patch.
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//
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// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
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// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
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// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
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// systems that have KB2533623 installed. To determine whether the
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// flags are available, use GetProcAddress to get the address of the
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// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
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// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
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// flags can be used with LoadLibraryEx."
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var useLoadLibraryEx bool
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var timeBeginPeriodRetValue uint32
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// osRelaxMinNS indicates that sysmon shouldn't osRelax if the next
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@@ -413,10 +413,23 @@ func callbackWrap(a *callbackArgs) {
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const _LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
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// When available, this function will use LoadLibraryEx with the filename
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// parameter and the important SEARCH_SYSTEM32 argument. But on systems that
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// do not have that option, absoluteFilepath should contain a fallback
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// to the full path inside of system32 for use with vanilla LoadLibrary.
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//
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//go:linkname syscall_loadsystemlibrary syscall.loadsystemlibrary
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func syscall_loadsystemlibrary(filename *uint16) (handle, err uintptr) {
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handle, _, err = syscall_SyscallN(uintptr(unsafe.Pointer(_LoadLibraryExW)), uintptr(unsafe.Pointer(filename)), 0, _LOAD_LIBRARY_SEARCH_SYSTEM32)
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func syscall_loadsystemlibrary(filename *uint16, absoluteFilepath *uint16) (handle, err uintptr) {
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if useLoadLibraryEx {
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handle, _, err = syscall_SyscallN(uintptr(unsafe.Pointer(_LoadLibraryExW)), uintptr(unsafe.Pointer(filename)), 0, _LOAD_LIBRARY_SEARCH_SYSTEM32)
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} else {
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handle, _, err = syscall_SyscallN(
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uintptr(unsafe.Pointer(_LoadLibraryW)),
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uintptr(unsafe.Pointer(absoluteFilepath)),
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)
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}
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KeepAlive(filename)
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KeepAlive(absoluteFilepath)
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if handle != 0 {
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err = 0
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}
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@@ -1166,7 +1166,10 @@ uintptr_t cfunc(void) {
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dll, err = syscall.LoadDLL(name)
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if err == nil {
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dll.Release()
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t.Fatalf("Bad: insecure load of DLL by base name %q before sysdll registration: %v", name, err)
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if wantLoadLibraryEx() {
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t.Fatalf("Bad: insecure load of DLL by base name %q before sysdll registration: %v", name, err)
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}
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t.Skip("insecure load of DLL, but expected")
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}
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}
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@@ -1212,6 +1215,24 @@ func TestBigStackCallbackSyscall(t *testing.T) {
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}
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}
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// wantLoadLibraryEx reports whether we expect LoadLibraryEx to work for tests.
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func wantLoadLibraryEx() bool {
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return testenv.Builder() != "" && (runtime.GOARCH == "amd64" || runtime.GOARCH == "386")
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}
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func TestLoadLibraryEx(t *testing.T) {
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use, have, flags := runtime.LoadLibraryExStatus()
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if use {
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return // success.
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}
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if wantLoadLibraryEx() {
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t.Fatalf("Expected LoadLibraryEx+flags to be available. (LoadLibraryEx=%v; flags=%v)",
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have, flags)
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}
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t.Skipf("LoadLibraryEx not usable, but not expected. (LoadLibraryEx=%v; flags=%v)",
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have, flags)
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}
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var (
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modwinmm = syscall.NewLazyDLL("winmm.dll")
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modkernel32 = syscall.NewLazyDLL("kernel32.dll")
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@@ -44,7 +44,7 @@ func Syscall18(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a
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func SyscallN(trap uintptr, args ...uintptr) (r1, r2 uintptr, err Errno)
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func loadlibrary(filename *uint16) (handle uintptr, err Errno)
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func loadsystemlibrary(filename *uint16) (handle uintptr, err Errno)
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func loadsystemlibrary(filename *uint16, absoluteFilepath *uint16) (handle uintptr, err Errno)
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func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err Errno)
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// A DLL implements access to a single DLL.
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@@ -53,6 +53,26 @@ type DLL struct {
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Handle Handle
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}
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// We use this for computing the absolute path for system DLLs on systems
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// where SEARCH_SYSTEM32 is not available.
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var systemDirectoryPrefix string
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func init() {
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n := uint32(MAX_PATH)
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for {
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b := make([]uint16, n)
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l, e := getSystemDirectory(&b[0], n)
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if e != nil {
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panic("Unable to determine system directory: " + e.Error())
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}
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if l <= n {
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systemDirectoryPrefix = UTF16ToString(b[:l]) + "\\"
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break
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}
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n = l
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}
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}
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// LoadDLL loads the named DLL file into memory.
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//
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// If name is not an absolute path and is not a known system DLL used by
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@@ -69,7 +89,11 @@ func LoadDLL(name string) (*DLL, error) {
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var h uintptr
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var e Errno
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if sysdll.IsSystemDLL[name] {
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h, e = loadsystemlibrary(namep)
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absoluteFilepathp, err := UTF16PtrFromString(systemDirectoryPrefix + name)
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if err != nil {
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return nil, err
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}
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h, e = loadsystemlibrary(namep, absoluteFilepathp)
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} else {
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h, e = loadlibrary(namep)
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}
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@@ -290,6 +290,7 @@ type Tokenprimarygroup struct {
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//sys OpenProcessToken(h Handle, access uint32, token *Token) (err error) = advapi32.OpenProcessToken
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//sys GetTokenInformation(t Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) = advapi32.GetTokenInformation
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//sys GetUserProfileDirectory(t Token, dir *uint16, dirLen *uint32) (err error) = userenv.GetUserProfileDirectoryW
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//sys getSystemDirectory(dir *uint16, dirLen uint32) (len uint32, err error) = kernel32.GetSystemDirectoryW
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// An access token contains the security information for a logon session.
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// The system creates an access token when a user logs on, and every
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@@ -128,6 +128,7 @@ var (
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procGetShortPathNameW = modkernel32.NewProc("GetShortPathNameW")
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procGetStartupInfoW = modkernel32.NewProc("GetStartupInfoW")
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procGetStdHandle = modkernel32.NewProc("GetStdHandle")
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procGetSystemDirectoryW = modkernel32.NewProc("GetSystemDirectoryW")
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procGetSystemTimeAsFileTime = modkernel32.NewProc("GetSystemTimeAsFileTime")
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procGetTempPathW = modkernel32.NewProc("GetTempPathW")
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procGetTimeZoneInformation = modkernel32.NewProc("GetTimeZoneInformation")
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@@ -870,6 +871,15 @@ func GetStdHandle(stdhandle int) (handle Handle, err error) {
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return
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}
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func getSystemDirectory(dir *uint16, dirLen uint32) (len uint32, err error) {
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r0, _, e1 := Syscall(procGetSystemDirectoryW.Addr(), 2, uintptr(unsafe.Pointer(dir)), uintptr(dirLen), 0)
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len = uint32(r0)
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if len == 0 {
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err = errnoErr(e1)
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}
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return
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}
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func GetSystemTimeAsFileTime(time *Filetime) {
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Syscall(procGetSystemTimeAsFileTime.Addr(), 1, uintptr(unsafe.Pointer(time)), 0, 0)
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return
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