add __dynamic_loader into targetsbuild for nintendo switch
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@@ -11,3 +11,11 @@ func Reset_Handler() {
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func XhandleInterrupt() {
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}
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type dyn64 struct {
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// Fields for dynamic loader
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}
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// For nintendo switch
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func X__dynamic_loader(base uintptr, dyn *dyn64) {
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}
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