Merge pull request #430 from luoliwoshang/lua

[WIP] llgo/c/lua
This commit is contained in:
xushiwei
2024-07-08 23:16:17 +08:00
committed by GitHub
12 changed files with 973 additions and 0 deletions

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package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func coroutineFunc(L *lua.State) {
L.LoadString(c.Str(`
function coro_func()
for i = 1, 5 do
coroutine.yield(i)
end
end
`))
L.PCall(0, 0, 0)
L.GetGlobal(c.Str("coro_func"))
}
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
coroutineFunc(L) // Load and get the coroutine function
co := L.NewThread() // Create a new coroutine/thread
L.PushValue(-2) // Move the function to the top of the stack
L.XMove(co, 1) // Move the function to the new coroutine
var nres c.Int
var status c.Int
c.Printf(c.Str("Resuming coroutine...\n"))
// Resume coroutine and handle yields
for {
status = co.Resume(nil, 0, &nres)
c.Printf(c.Str("Resuming coroutine %d...\n"), status)
if status == lua.YIELD {
yieldValue := co.ToInteger(-1)
c.Printf(c.Str("Yield value: %d\n"), yieldValue)
co.Pop(1) // Clean up the stack
// Check if the coroutine is yieldable
if co.IsYieldable() != 0 {
c.Printf(c.Str("Coroutine is yieldable.\n"))
} else {
c.Printf(c.Str("Coroutine is not yieldable.\n"))
}
} else {
break
}
}
// Check the final status of the coroutine
finalStatus := co.Status()
c.Printf(c.Str("Final status of coroutine: %d\n"), finalStatus)
}

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.LoadString(c.Str("function doubleNumber(x) ! return x * 2 end")); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
}
/* Expected output:
error: [string "function doubleNumber(x) ! return x * 2 end"]:1: unexpected symbol near '!'
*/

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.DoString(c.Str("function combineParams(num, str) return 'Result: ' .. str .. ' ' .. num end")); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
L.GetGlobal(c.Str("combineParams"))
L.PushNumber(3.14159)
L.PushString(c.Str("Hello, World!"))
if res := L.PCall(2, 1, 0); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
if res := L.IsString(-1); res != 0 {
result := L.ToString(-1)
c.Printf(result)
}
}
/* Expected output:
Result: Hello, World! 3.14159
*/

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.LoadString(c.Str("function doubleNumber(x) return x * 2 end")); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
if res := L.PCall(0, 0, 0); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
L.GetGlobal(c.Str("doubleNumber"))
L.PushNumber(10)
if res := L.PCall(1, 1, 0); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
if res := L.IsNumber(-1); res != 0 {
result := L.ToInteger(-1)
c.Printf(c.Str("result: %lld\n"), result)
} else {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
}
/* Expected output:
result: 20
*/

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
code := c.Str(
`function processStrings(a, b, c)
print('Received string a: ' .. a)
print('Received string b: ', b)
print('Received string c (formatted): ' .. c)
return a .. b .. c
end`)
if res := L.DoString(code); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
L.GetGlobal(c.Str("processStrings"))
L.PushString(c.Str("Hello, World!"))
L.PushLString(c.Str(`Hello Lua In LLGO`), 17)
L.PushFString(c.Str(`Hello %s In %d`), c.Str("LLGO"), 2024)
if res := L.PCall(3, 1, 0); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
if res := L.IsString(-1); res != 0 {
result := L.ToString(-1)
c.Printf(c.Str("result: %s\n"), result)
}
}
/* Expected output:
Received string a: Hello, World!
Received string b: Hello Lua In LLGO
Received string c (formatted): Hello LLGO In 2024
result: Hello, World!Hello Lua In LLGOHello LLGO In 2024
*/

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.DoString(c.Str("print('hello world')")); res != lua.OK {
println("error")
}
}

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package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.LoadString(c.Str("print('hello world')")); res != lua.OK {
println("error")
}
if res := L.PCall(0, 0, 0); res != lua.OK {
println("error")
}
}

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package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
// printStack prints the current stack of the given Lua state.
func printStack(L *lua.State, stateName *c.Char) {
top := L.GetTop()
c.Printf(c.Str("%s stack (top=%d):"), stateName, top)
for i := 1; i <= int(top); i++ {
c.Printf(c.Str("%s "), L.ToString(c.Int(i)))
}
c.Printf(c.Str("\n"))
}
func main() {
// Create a new Lua state and open libraries
L := lua.NewState()
defer L.Close()
L.OpenLibs()
// Push initial values onto the stack
L.PushString(c.Str("Hello"))
L.PushString(c.Str("LLGO"))
L.PushNumber(2024)
// Print initial stack
c.Printf(c.Str("Initial stack:\n"))
printStack(L, c.Str("L1"))
// Use absindex to ensure the index is positive
idx := -2
absIdx := L.AbsIndex(c.Int(idx))
c.Printf(c.Str("Absolute index of 'LLGO': %d\n"), absIdx)
// Copy 'LLGO' to the top of the stack
L.PushValue(absIdx)
c.Printf(c.Str("\nAfter pushing 'LLGO' to the top:\n"))
printStack(L, c.Str("L1"))
// Rotate stack elements
L.Rotate(c.Int(1), c.Int(-1))
c.Printf(c.Str("\nAfter rotating the stack:\n"))
printStack(L, c.Str("L1"))
// Copy the top element to index 2
L.Copy(c.Int(-1), c.Int(2))
c.Printf(c.Str("\nAfter copying the top element to index 2:\n"))
printStack(L, c.Str("L1"))
// Check if we can grow the stack
if L.CheckStack(c.Int(2)) == 0 {
c.Printf(c.Str("Cannot grow stack\n"))
return
}
// Push additional elements
L.PushNumber(3.14)
L.PushString(c.Str("Lua"))
c.Printf(c.Str("\nAfter pushing more elements:\n"))
printStack(L, c.Str("L1"))
// Set the top of the stack, clearing extra elements
L.SetTop(c.Int(5))
c.Printf(c.Str("\nAfter setting top to 5:\n"))
printStack(L, c.Str("L1"))
// Create a second Lua state
L1 := lua.NewState()
defer L1.Close()
// Move two elements to the new state
L.XMove(L1, c.Int(2))
c.Printf(c.Str("\nAfter moving two elements to L1:\n"))
printStack(L, c.Str("L1"))
printStack(L1, c.Str("L2"))
}

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package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func printTable(L *lua.State) {
L.PushNil()
for L.Next(-2) != 0 {
key := L.ToString(-2)
value := L.ToString(-1)
c.Printf(c.Str("%s - %s\n"), key, value)
L.Pop(1)
}
L.Pop(1)
}
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
L.NewTable()
L.PushString(c.Str("name"))
L.PushString(c.Str("John"))
L.SetTable(-3)
L.PushString(c.Str("age"))
L.PushNumber(30)
L.SetTable(-3)
L.PushString(c.Str("John Doe"))
L.SetField(-2, c.Str("fullname"))
L.GetField(-1, c.Str("name"))
c.Printf(c.Str("%s\n"), L.ToString(-1))
L.Pop(1)
L.PushString(c.Str("age"))
L.GetTable(-2)
age := int(L.ToNumber(-1))
c.Printf(c.Str("Age: %d\n"), age)
L.Pop(1)
c.Printf(c.Str("All entries in the table:\n"))
printTable(L)
}

101
c/lua/lauxlib.go Normal file
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package lua
import (
_ "unsafe"
"github.com/goplus/llgo/c"
)
// /* global table */
// /* extra error code for 'luaL_loadfilex' */
// /* key, in the registry, for table of loaded modules */
// /* key, in the registry, for table of preloaded loaders */
// /* predefined references */
// llgo:link (*State).LoadFilex C.luaL_loadfilex
func (L *State) LoadFilex(filename *c.Char, mode *c.Char) c.Int { return 0 }
func (L *State) LoadFile(filename *c.Char) c.Int { return L.LoadFilex(filename, nil) }
// llgo:link (*State).LoadString C.luaL_loadstring
func (L *State) LoadString(s *c.Char) c.Int { return 0 }
//go:linkname NewState C.luaL_newstate
func NewState() *State
// /*
// ** ===============================================================
// ** some useful macros
// ** ===============================================================
// */
func (L *State) DoFile(filename *c.Char) c.Int {
if loadResult := L.LoadFile(filename); loadResult != 0 {
return loadResult
}
return L.PCall(c.Int(0), c.Int(MULTRET), c.Int(0))
}
func (L *State) DoString(str *c.Char) c.Int {
if loadResult := L.LoadString(str); loadResult != 0 {
return loadResult
}
return L.PCall(c.Int(0), c.Int(MULTRET), c.Int(0))
}
// /*
// ** Perform arithmetic operations on lua_Integer values with wrap-around
// ** semantics, as the Lua core does.
// */
// /* push the value used to represent failure/error */
// /*
// ** {======================================================
// ** Generic Buffer manipulation
// ** =======================================================
// */
// /* }====================================================== */
// /*
// ** {======================================================
// ** File handles for IO library
// ** =======================================================
// */
// /*
// ** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
// ** initial structure 'luaL_Stream' (it may contain other fields
// ** after that initial structure).
// */
// #define LUA_FILEHANDLE "FILE*"
// /* }====================================================== */
// /*
// ** {==================================================================
// ** "Abstraction Layer" for basic report of messages and errors
// ** ===================================================================
// */
// /* print a string */
// /* print a newline and flush the output */
// /* print an error message */
// /* }================================================================== */
// /*
// ** {============================================================
// ** Compatibility with deprecated conversions
// ** =============================================================
// */
// /* }============================================================ */

495
c/lua/lua.go Normal file
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package lua
import (
_ "unsafe"
"github.com/goplus/llgo/c"
)
const (
LLGoPackage = "link: $(pkg-config --libs lua); -llua -lm"
)
// /* mark for precompiled code ('<esc>Lua') */
// /* option for multiple returns in 'lua_pcall' and 'lua_call' */
const (
MULTRET = -1
)
// /*
// ** Pseudo-indices
// ** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
// ** space after that to help overflow detection)
// */
// /* thread status */
const (
OK = 0
YIELD = 1
ERRRUN = 2
ERRSYNTAX = 3
ERRMEM = 4
ERRERR = 5
)
type State struct {
Unused [8]byte
}
// /*
// ** basic types
// */
const (
NONE = int(-1)
NIL = int(0)
BOOLEAN = int(1)
LIGHTUSERDATA = int(2)
NUMBER = int(3)
STRING = int(4)
TABLE = int(5)
FUNCTION = int(6)
USERDATA = int(7)
THREAD = int(8)
UMTYPES = int(9)
)
// /* minimum Lua stack available to a C function */
const (
MINSTACK = 20
)
// /* predefined values in the registry */
const (
RIDX_MAINTHREAD = 1
RIDX_GLOBALS = 2
RIDX_LAST = RIDX_GLOBALS
)
// /* type of numbers in Lua */
type Number = c.Double
// /* type for integer functions */
// TODO(zzy):consider dynamic size
type Integer = c.Int
// /* unsigned integer type */
type Unsigned = c.Uint
// /* type for continuation-function contexts */
// TODO(zzy): Context may not be c.Int
type KContext c.Int
// /*
// ** Type for C functions registered with Lua
// */
// /*
// ** Type for continuation functions
// */
// TODO(zzy): KFunction does not currently support
type KFunction func(L *State, status c.Int, ctx KContext) c.Int
// /*
// ** Type for functions that read/write blocks when loading/dumping Lua chunks
// */
// typedef const char * (*lua_Reader) (State *L, void *ud, size_t *sz);
// typedef int (*lua_Writer) (State *L, const void *p, size_t sz, void *ud);
// /*
// ** Type for memory-allocation functions
// */
// typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
// /*
// ** Type for warning functions
// */
// typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
// /*
// ** Type used by the debug API to collect debug information
// */
// typedef struct lua_Debug lua_Debug;
// /*
// ** Functions to be called by the debugger in specific events
// */
// typedef void (*lua_Hook) (State *L, lua_Debug *ar);
// /*
// ** generic extra include file
// */
// #if defined(LUA_USER_H)
// #include LUA_USER_H
// #endif
// /*
// ** RCS ident string
// */
// extern const char lua_ident[];
// /*
// ** state manipulation
// */
// llgo:link (*State).Close C.lua_close
func (L *State) Close() {}
// State *(lua_newstate) (lua_Alloc f, void *ud);
// State *(lua_newthread) (State *L);
// llgo:link (*State).NewThread C.lua_newthread
func (L *State) NewThread() *State { return nil }
// int (lua_closethread) (State *L, State *from);
// int (lua_resetthread) (State *L); /* Deprecated! */
// lua_CFunction (lua_atpanic) (State *L, lua_CFunction panicf);
// lua_Number (lua_version) (State *L);
// /*
// ** basic stack manipulation
// */
// llgo:link (*State).AbsIndex C.lua_absindex
func (L *State) AbsIndex(idx c.Int) c.Int { return 0 }
// llgo:link (*State).GetTop C.lua_gettop
func (L *State) GetTop() c.Int { return 0 }
// llgo:link (*State).SetTop C.lua_settop
func (L *State) SetTop(idx c.Int) {}
// llgo:link (*State).PushValue C.lua_pushvalue
func (L *State) PushValue(idx c.Int) {}
// llgo:link (*State).Rotate C.lua_rotate
func (L *State) Rotate(idx c.Int, n c.Int) {}
// llgo:link (*State).Copy C.lua_copy
func (L *State) Copy(fromidx c.Int, toidx c.Int) {}
// llgo:link (*State).CheckStack C.lua_checkstack
func (L *State) CheckStack(n c.Int) c.Int { return 0 }
// llgo:link (*State).XMove C.lua_xmove
func (L *State) XMove(to *State, n c.Int) {}
// /*
// ** access functions (stack -> C)
// */
// LUA_API int (lua_isinteger) (State *L, int idx);
// llgo:link (*State).IsInteger C.lua_isinteger
func (L *State) IsInteger(idx c.Int) c.Int { return 0 }
// llgo:link (*State).IsNumber C.lua_isnumber
func (L *State) IsNumber(idx c.Int) c.Int { return 0 }
// llgo:link (*State).IsString C.lua_isstring
func (L *State) IsString(idx c.Int) c.Int { return 0 }
// TODO(zzy):add to demo
// llgo:link (*State).Type C.lua_type
func (L *State) Type(idx c.Int) c.Int { return 0 }
// TODO(zzy)
// llgo:link (*State).TypeName C.lua_typename
func (L *State) TypeName(tp c.Int) *c.Char { return nil }
// llgo:link (*State).ToNumberx C.lua_tonumberx
func (L *State) ToNumberx(idx c.Int, isnum *c.Int) Number { return 0 }
// llgo:link (*State).ToIntegerx C.lua_tointegerx
func (L *State) ToIntegerx(idx c.Int, isnum *c.Int) Integer { return 0 }
// llgo:link (*State).ToBoolean C.lua_toboolean
func (L *State) ToBoolean(idx c.Int) bool { return false }
// llgo:link (*State).ToLString C.lua_tolstring
func (L *State) ToLString(idx c.Int, len *c.Ulong) *c.Char { return nil }
// LUA_API int (lua_iscfunction) (State *L, int idx);
// LUA_API int (lua_isuserdata) (State *L, int idx);
// LUA_API lua_Unsigned (lua_rawlen) (State *L, int idx);
// LUA_API lua_CFunction (lua_tocfunction) (State *L, int idx);
// LUA_API void *(lua_touserdata) (State *L, int idx);
// LUA_API State *(lua_tothread) (State *L, int idx);
// LUA_API const void *(lua_topointer) (State *L, int idx);
// /*
// ** Comparison and arithmetic functions
// */
// /*
// ** push functions (C -> stack)
// */
// llgo:link (*State).PushNil C.lua_pushnil
func (L *State) PushNil() {}
// llgo:link (*State).PushNumber C.lua_pushnumber
func (L *State) PushNumber(n Number) {}
// llgo:link (*State).PushInteger C.lua_pushinteger
func (L *State) PushInteger(n Integer) {}
// llgo:link (*State).PushString C.lua_pushstring
func (L *State) PushString(s *c.Char) *c.Char {
return nil
}
// llgo:link (*State).PushLString C.lua_pushlstring
func (L *State) PushLString(s *c.Char, len c.Ulong) *c.Char {
return nil
}
// llgo:link (*State).PushFString C.lua_pushfstring
func (L *State) PushFString(format *c.Char, __llgo_va_list ...any) *c.Char { return nil }
// llgo:link (*State).PushBoolean C.lua_pushboolean
func (L *State) PushBoolean(b c.Int) {}
//const char *(lua_pushvfstring) (State *L, const char *fmt,va_list argp);
//void (lua_pushcclosure) (State *L, lua_CFunction fn, int n);
//void (lua_pushlightuserdata) (State *L, void *p);
//int (lua_pushthread) (State *L);
// /*
// ** get functions (Lua -> stack)
// */
// llgo:link (*State).GetGlobal C.lua_getglobal
func (L *State) GetGlobal(name *c.Char) c.Int { return 0 }
// llgo:link (*State).GetTable C.lua_gettable
func (L *State) GetTable(idx c.Int) c.Int { return 0 }
// llgo:link (*State).GetField C.lua_getfield
func (L *State) GetField(idx c.Int, k *c.Char) c.Int { return 0 }
// llgo:link (*State).CreateTable C.lua_createtable
func (L *State) CreateTable(narr c.Int, nrec c.Int) {}
// LUA_API int (lua_geti) (State *L, int idx, lua_Integer n);
// LUA_API int (lua_rawget) (State *L, int idx);
// LUA_API int (lua_rawgeti) (State *L, int idx, lua_Integer n);
// LUA_API int (lua_rawgetp) (State *L, int idx, const void *p);
// LUA_API void *(lua_newuserdatauv) (State *L, size_t sz, int nuvalue);
// LUA_API int (lua_getmetatable) (State *L, int objindex);
// LUA_API int (lua_getiuservalue) (State *L, int idx, int n);
// /*
// ** set functions (stack -> Lua)
// */
// TODO(zzy):add to demo
// llgo:link (*State).SetGlobal C.lua_setglobal
func (L *State) SetGlobal(name *c.Char) {}
// llgo:link (*State).SetTable C.lua_settable
func (L *State) SetTable(idx c.Int) {}
// llgo:link (*State).SetField C.lua_setfield
func (L *State) SetField(idx c.Int, k *c.Char) {}
//void (lua_seti) (State *L, int idx, lua_Integer n);
//void (lua_rawset) (State *L, int idx);
//void (lua_rawseti) (State *L, int idx, lua_Integer n);
//void (lua_rawsetp) (State *L, int idx, const void *p);
//int (lua_setmetatable) (State *L, int objindex);
//int (lua_setiuservalue) (State *L, int idx, int n);
// /*
// ** 'load' and 'call' functions (load and run Lua code)
// */
// llgo:link (*State).PCallk C.lua_pcallk
func (L *State) PCallk(nargs c.Int, nresults c.Int, errfunc c.Int, ctx KContext, k *KFunction) c.Int {
return 0
}
func (L *State) PCall(nargs c.Int, nresults c.Int, errfunc c.Int) c.Int {
return L.PCallk(nargs, nresults, errfunc, KContext(c.Int(0)), nil)
}
// void (lua_callk) (State *L, int nargs, int nresults, lua_KContext ctx, lua_KFunction k);
// #define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
// int (lua_load) (State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode);
// int (lua_dump) (State *L, lua_Writer writer, void *data, int strip);
// /*
// ** coroutine functions
// */
// llgo:link (*State).Resume C.lua_resume
func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 }
// llgo:link (*State).Status C.lua_status
func (L *State) Status() c.Int { return 0 }
// llgo:link (*State).IsYieldable C.lua_isyieldable
func (L *State) IsYieldable() c.Int { return 0 }
// TODO(zzy)
// int (lua_yieldk) (State *L, int nresults, lua_KContext ctx, lua_KFunction k);
// #define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
// /*
// ** Warning-related functions
// */
//void (lua_setwarnf) (State *L, lua_WarnFunction f, void *ud);
//void (lua_warning) (State *L, const char *msg, int tocont);
// /*
// ** garbage-collection function and options
// */
const (
GCSTOP = 0
GCRESTART = 1
GCCOLLECT = 2
GCCOUNT = 3
GCCOUNTB = 4
GCSTEP = 5
GCSETPAUSE = 6
GCSETSTEPMUL = 7
GCISRUNNING = 9
GCGEN = 10
GCINC = 11
)
// LUA_API int (lua_gc) (State *L, int what, ...);
// /*
// ** miscellaneous functions
// */
// llgo:link (*State).Next C.lua_next
func (L *State) Next(idx c.Int) c.Int { return 0 }
// LUA_API int (lua_error) (State *L);
// LUA_API void (lua_concat) (State *L, int n);
// LUA_API void (lua_len) (State *L, int idx);
// LUA_API size_t (lua_stringtonumber) (State *L, const char *s);
// LUA_API lua_Alloc (lua_getallocf) (State *L, void **ud);
// LUA_API void (lua_setallocf) (State *L, lua_Alloc f, void *ud);
// LUA_API void (lua_toclose) (State *L, int idx);
// LUA_API void (lua_closeslot) (State *L, int idx);
// /*
// ** {==============================================================
// ** some useful macros
// ** ===============================================================
// */
func (L *State) ToNumber(idx c.Int) Number { return L.ToNumberx(idx, nil) }
func (L *State) ToString(idx c.Int) *c.Char { return L.ToLString(idx, nil) }
func (L *State) ToInteger(idx c.Int) Integer { return L.ToIntegerx(idx, nil) }
func (L *State) Pop(n c.Int) { L.SetTop(-(n) - 1) }
func (L *State) NewTable() { L.CreateTable(0, 0) }
func (L *State) IsFunction(n c.Int) bool { return L.Type(n) == c.Int(FUNCTION) }
func (L *State) IsTable(n c.Int) bool { return L.Type(n) == c.Int(TABLE) }
func (L *State) IsLightUserData(n c.Int) bool { return L.Type(n) == c.Int(LIGHTUSERDATA) }
func (L *State) IsNil(n c.Int) bool { return L.Type(n) == c.Int(NIL) }
func (L *State) IsBoolean(n c.Int) bool { return L.Type(n) == c.Int(BOOLEAN) }
func (L *State) IsThread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) }
func (L *State) IsNone(n c.Int) bool { return L.Type(n) == c.Int(NONE) }
func (L *State) IsNoneOrNil(n c.Int) bool { return L.Type(n) <= 0 }
// #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
// #define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
// #define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
// #define lua_pushliteral(L, s) lua_pushstring(L, "" s)
// #define lua_pushglobaltable(L) ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
// #define lua_insert(L,idx) lua_rotate(L, (idx), 1)
// #define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
// #define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
// /* }============================================================== */
// /*
// ** {==============================================================
// ** compatibility macros
// ** ===============================================================
// */
// #define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
// #define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
// #define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
// #define LUA_NUMTAGS LUA_NUMTYPES
// /* }============================================================== */
// /*
// ** {======================================================================
// ** Debug API
// ** =======================================================================
// */
// /*
// ** Event codes
// */
const (
HOOKCALL = 0
HOOKRET = 1
HOOKLINE = 2
HOOKCOUNT = 3
HOOKTAILCALL = 4
)
// /*
// ** Event masks
// */
// #define LUA_MASKCALL (1 << LUA_HOOKCALL)
// #define LUA_MASKRET (1 << LUA_HOOKRET)
// #define LUA_MASKLINE (1 << LUA_HOOKLINE)
// #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
const (
MASKCALL = 1 << HOOKCOUNT
MASKRET = 1 << HOOKRET
MASKLINE = 1 << HOOKLINE
MASKCOUNT = 1 << HOOKCOUNT
)
// LUA_API int (lua_getstack) (State *L, int level, lua_Debug *ar);
// LUA_API int (lua_getinfo) (State *L, const char *what, lua_Debug *ar);
// LUA_API const char *(lua_getlocal) (State *L, const lua_Debug *ar, int n);
// LUA_API const char *(lua_setlocal) (State *L, const lua_Debug *ar, int n);
// LUA_API const char *(lua_getupvalue) (State *L, int funcindex, int n);
// LUA_API const char *(lua_setupvalue) (State *L, int funcindex, int n);
// LUA_API void *(lua_upvalueid) (State *L, int fidx, int n);
// LUA_API void (lua_upvaluejoin) (State *L, int fidx1, int n1, int fidx2, int n2);
// LUA_API void (lua_sethook) (State *L, lua_Hook func, int mask, int count);
// LUA_API lua_Hook (lua_gethook) (State *L);
// LUA_API int (lua_gethookmask) (State *L);
// LUA_API int (lua_gethookcount) (State *L);
// LUA_API int (lua_setcstacklimit) (State *L, unsigned int limit);
// struct lua_Debug
// /* }====================================================================== */

8
c/lua/lualib.go Normal file
View File

@@ -0,0 +1,8 @@
package lua
import (
_ "unsafe"
)
// llgo:link (*State).OpenLibs C.luaL_openlibs
func (L *State) OpenLibs() {}