1413 lines
41 KiB
Go
1413 lines
41 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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/*
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// throwType indicates the current type of ongoing throw, which affects the
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// amount of detail printed to stderr. Higher values include more detail.
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type throwType uint32
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const (
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// throwTypeNone means that we are not throwing.
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throwTypeNone throwType = iota
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// throwTypeUser is a throw due to a problem with the application.
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//
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// These throws do not include runtime frames, system goroutines, or
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// frame metadata.
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throwTypeUser
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// throwTypeRuntime is a throw due to a problem with Go itself.
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//
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// These throws include as much information as possible to aid in
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// debugging the runtime, including runtime frames, system goroutines,
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// and frame metadata.
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throwTypeRuntime
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)
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// We have two different ways of doing defers. The older way involves creating a
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// defer record at the time that a defer statement is executing and adding it to a
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// defer chain. This chain is inspected by the deferreturn call at all function
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// exits in order to run the appropriate defer calls. A cheaper way (which we call
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// open-coded defers) is used for functions in which no defer statements occur in
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// loops. In that case, we simply store the defer function/arg information into
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// specific stack slots at the point of each defer statement, as well as setting a
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// bit in a bitmask. At each function exit, we add inline code to directly make
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// the appropriate defer calls based on the bitmask and fn/arg information stored
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// on the stack. During panic/Goexit processing, the appropriate defer calls are
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// made using extra funcdata info that indicates the exact stack slots that
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// contain the bitmask and defer fn/args.
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// Check to make sure we can really generate a panic. If the panic
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// was generated from the runtime, or from inside malloc, then convert
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// to a throw of msg.
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// pc should be the program counter of the compiler-generated code that
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// triggered this panic.
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func panicCheck1(pc uintptr, msg string) {
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if goarch.IsWasm == 0 && hasPrefix(funcname(findfunc(pc)), "runtime.") {
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// Note: wasm can't tail call, so we can't get the original caller's pc.
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throw(msg)
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}
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// TODO: is this redundant? How could we be in malloc
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// but not in the runtime? runtime/internal/*, maybe?
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gp := getg()
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if gp != nil && gp.m != nil && gp.m.mallocing != 0 {
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throw(msg)
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}
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}
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// Same as above, but calling from the runtime is allowed.
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//
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// Using this function is necessary for any panic that may be
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// generated by runtime.sigpanic, since those are always called by the
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// runtime.
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func panicCheck2(err string) {
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// panic allocates, so to avoid recursive malloc, turn panics
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// during malloc into throws.
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gp := getg()
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if gp != nil && gp.m != nil && gp.m.mallocing != 0 {
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throw(err)
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}
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}
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// Many of the following panic entry-points turn into throws when they
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// happen in various runtime contexts. These should never happen in
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// the runtime, and if they do, they indicate a serious issue and
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// should not be caught by user code.
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//
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// The panic{Index,Slice,divide,shift} functions are called by
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// code generated by the compiler for out of bounds index expressions,
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// out of bounds slice expressions, division by zero, and shift by negative.
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// The panicdivide (again), panicoverflow, panicfloat, and panicmem
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// functions are called by the signal handler when a signal occurs
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// indicating the respective problem.
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//
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// Since panic{Index,Slice,shift} are never called directly, and
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// since the runtime package should never have an out of bounds slice
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// or array reference or negative shift, if we see those functions called from the
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// runtime package we turn the panic into a throw. That will dump the
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// entire runtime stack for easier debugging.
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//
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// The entry points called by the signal handler will be called from
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// runtime.sigpanic, so we can't disallow calls from the runtime to
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// these (they always look like they're called from the runtime).
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// Hence, for these, we just check for clearly bad runtime conditions.
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//
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// The panic{Index,Slice} functions are implemented in assembly and tail call
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// to the goPanic{Index,Slice} functions below. This is done so we can use
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// a space-minimal register calling convention.
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// failures in the comparisons for s[x], 0 <= x < y (y == len(s))
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//
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//go:yeswritebarrierrec
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func goPanicIndex(x int, y int) {
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panicCheck1(getcallerpc(), "index out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsIndex})
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}
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//go:yeswritebarrierrec
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func goPanicIndexU(x uint, y int) {
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panicCheck1(getcallerpc(), "index out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsIndex})
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}
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// failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s))
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//
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//go:yeswritebarrierrec
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func goPanicSliceAlen(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAlen})
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}
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//go:yeswritebarrierrec
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func goPanicSliceAlenU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAlen})
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}
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//go:yeswritebarrierrec
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func goPanicSliceAcap(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAcap})
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}
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//go:yeswritebarrierrec
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func goPanicSliceAcapU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAcap})
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}
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// failures in the comparisons for s[x:y], 0 <= x <= y
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//
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//go:yeswritebarrierrec
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func goPanicSliceB(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceB})
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}
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//go:yeswritebarrierrec
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func goPanicSliceBU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceB})
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}
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// failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s))
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func goPanicSlice3Alen(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Alen})
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}
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func goPanicSlice3AlenU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Alen})
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}
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func goPanicSlice3Acap(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Acap})
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}
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func goPanicSlice3AcapU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Acap})
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}
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// failures in the comparisons for s[:x:y], 0 <= x <= y
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func goPanicSlice3B(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3B})
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}
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func goPanicSlice3BU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3B})
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}
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// failures in the comparisons for s[x:y:], 0 <= x <= y
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func goPanicSlice3C(x int, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3C})
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}
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func goPanicSlice3CU(x uint, y int) {
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panicCheck1(getcallerpc(), "slice bounds out of range")
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panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3C})
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}
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// failures in the conversion ([x]T)(s) or (*[x]T)(s), 0 <= x <= y, y == len(s)
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func goPanicSliceConvert(x int, y int) {
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panicCheck1(getcallerpc(), "slice length too short to convert to array or pointer to array")
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panic(boundsError{x: int64(x), signed: true, y: y, code: boundsConvert})
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}
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// Implemented in assembly, as they take arguments in registers.
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// Declared here to mark them as ABIInternal.
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func panicIndex(x int, y int)
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func panicIndexU(x uint, y int)
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func panicSliceAlen(x int, y int)
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func panicSliceAlenU(x uint, y int)
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func panicSliceAcap(x int, y int)
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func panicSliceAcapU(x uint, y int)
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func panicSliceB(x int, y int)
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func panicSliceBU(x uint, y int)
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func panicSlice3Alen(x int, y int)
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func panicSlice3AlenU(x uint, y int)
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func panicSlice3Acap(x int, y int)
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func panicSlice3AcapU(x uint, y int)
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func panicSlice3B(x int, y int)
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func panicSlice3BU(x uint, y int)
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func panicSlice3C(x int, y int)
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func panicSlice3CU(x uint, y int)
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func panicSliceConvert(x int, y int)
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*/
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var divideError error
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var overflowError error
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/* TODO(xsw):
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var shiftError = error(errorString("negative shift amount"))
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func Panicshift() {
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panic(shiftError)
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}
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var divideError = error(errorString("integer divide by zero"))
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func Panicdivide() {
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panic(divideError)
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}
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var overflowError = error(errorString("integer overflow"))
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func Panicoverflow() {
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panic(overflowError)
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}
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var floatError = error(errorString("floating point error"))
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func Panicfloat() {
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panic(floatError)
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}
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var memoryError = error(errorString("invalid memory address or nil pointer dereference"))
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func Panicmem() {
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panic(memoryError)
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}
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/*
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func PanicmemAddr(addr uintptr) {
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panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: addr})
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}
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/*
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// Create a new deferred function fn, which has no arguments and results.
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// The compiler turns a defer statement into a call to this.
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func deferproc(fn func()) {
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gp := getg()
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if gp.m.curg != gp {
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// go code on the system stack can't defer
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throw("defer on system stack")
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}
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d := newdefer()
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if d._panic != nil {
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throw("deferproc: d.panic != nil after newdefer")
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}
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d.link = gp._defer
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gp._defer = d
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d.fn = fn
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d.pc = getcallerpc()
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// We must not be preempted between calling getcallersp and
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// storing it to d.sp because getcallersp's result is a
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// uintptr stack pointer.
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d.sp = getcallersp()
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// deferproc returns 0 normally.
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// a deferred func that stops a panic
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// makes the deferproc return 1.
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// the code the compiler generates always
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// checks the return value and jumps to the
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// end of the function if deferproc returns != 0.
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return0()
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// No code can go here - the C return register has
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// been set and must not be clobbered.
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}
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// deferprocStack queues a new deferred function with a defer record on the stack.
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// The defer record must have its fn field initialized.
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// All other fields can contain junk.
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// Nosplit because of the uninitialized pointer fields on the stack.
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//
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//go:nosplit
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func deferprocStack(d *_defer) {
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gp := getg()
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if gp.m.curg != gp {
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// go code on the system stack can't defer
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throw("defer on system stack")
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}
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// fn is already set.
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// The other fields are junk on entry to deferprocStack and
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// are initialized here.
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d.started = false
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d.heap = false
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d.openDefer = false
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d.sp = getcallersp()
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d.pc = getcallerpc()
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d.framepc = 0
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d.varp = 0
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// The lines below implement:
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// d.panic = nil
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// d.fd = nil
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// d.link = gp._defer
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// gp._defer = d
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// But without write barriers. The first three are writes to
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// the stack so they don't need a write barrier, and furthermore
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// are to uninitialized memory, so they must not use a write barrier.
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// The fourth write does not require a write barrier because we
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// explicitly mark all the defer structures, so we don't need to
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// keep track of pointers to them with a write barrier.
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*(*uintptr)(unsafe.Pointer(&d._panic)) = 0
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*(*uintptr)(unsafe.Pointer(&d.fd)) = 0
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*(*uintptr)(unsafe.Pointer(&d.link)) = uintptr(unsafe.Pointer(gp._defer))
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*(*uintptr)(unsafe.Pointer(&gp._defer)) = uintptr(unsafe.Pointer(d))
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return0()
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// No code can go here - the C return register has
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// been set and must not be clobbered.
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}
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// Each P holds a pool for defers.
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// Allocate a Defer, usually using per-P pool.
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// Each defer must be released with freedefer. The defer is not
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// added to any defer chain yet.
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func newdefer() *_defer {
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var d *_defer
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mp := acquirem()
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pp := mp.p.ptr()
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if len(pp.deferpool) == 0 && sched.deferpool != nil {
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lock(&sched.deferlock)
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for len(pp.deferpool) < cap(pp.deferpool)/2 && sched.deferpool != nil {
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d := sched.deferpool
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sched.deferpool = d.link
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d.link = nil
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pp.deferpool = append(pp.deferpool, d)
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}
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unlock(&sched.deferlock)
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}
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if n := len(pp.deferpool); n > 0 {
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d = pp.deferpool[n-1]
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pp.deferpool[n-1] = nil
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pp.deferpool = pp.deferpool[:n-1]
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}
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releasem(mp)
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mp, pp = nil, nil
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if d == nil {
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// Allocate new defer.
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d = new(_defer)
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}
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d.heap = true
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return d
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}
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// Free the given defer.
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// The defer cannot be used after this call.
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//
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// This is nosplit because the incoming defer is in a perilous state.
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// It's not on any defer list, so stack copying won't adjust stack
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// pointers in it (namely, d.link). Hence, if we were to copy the
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// stack, d could then contain a stale pointer.
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//
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//go:nosplit
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func freedefer(d *_defer) {
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d.link = nil
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// After this point we can copy the stack.
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if d._panic != nil {
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freedeferpanic()
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}
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if d.fn != nil {
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freedeferfn()
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}
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if !d.heap {
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return
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}
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mp := acquirem()
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pp := mp.p.ptr()
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if len(pp.deferpool) == cap(pp.deferpool) {
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// Transfer half of local cache to the central cache.
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var first, last *_defer
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for len(pp.deferpool) > cap(pp.deferpool)/2 {
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n := len(pp.deferpool)
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d := pp.deferpool[n-1]
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pp.deferpool[n-1] = nil
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pp.deferpool = pp.deferpool[:n-1]
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if first == nil {
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first = d
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} else {
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last.link = d
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}
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last = d
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}
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lock(&sched.deferlock)
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last.link = sched.deferpool
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sched.deferpool = first
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unlock(&sched.deferlock)
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}
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*d = _defer{}
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pp.deferpool = append(pp.deferpool, d)
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releasem(mp)
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mp, pp = nil, nil
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}
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// Separate function so that it can split stack.
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// Windows otherwise runs out of stack space.
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func freedeferpanic() {
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// _panic must be cleared before d is unlinked from gp.
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throw("freedefer with d._panic != nil")
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}
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func freedeferfn() {
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// fn must be cleared before d is unlinked from gp.
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throw("freedefer with d.fn != nil")
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}
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// deferreturn runs deferred functions for the caller's frame.
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// The compiler inserts a call to this at the end of any
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// function which calls defer.
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func deferreturn() {
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gp := getg()
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for {
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d := gp._defer
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if d == nil {
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return
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}
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sp := getcallersp()
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if d.sp != sp {
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return
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}
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if d.openDefer {
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done := runOpenDeferFrame(d)
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if !done {
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throw("unfinished open-coded defers in deferreturn")
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}
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gp._defer = d.link
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freedefer(d)
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// If this frame uses open defers, then this
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// must be the only defer record for the
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// frame, so we can just return.
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return
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}
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fn := d.fn
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d.fn = nil
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gp._defer = d.link
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freedefer(d)
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fn()
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}
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}
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// Goexit terminates the goroutine that calls it. No other goroutine is affected.
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// Goexit runs all deferred calls before terminating the goroutine. Because Goexit
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// is not a panic, any recover calls in those deferred functions will return nil.
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//
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// Calling Goexit from the main goroutine terminates that goroutine
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// without func main returning. Since func main has not returned,
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// the program continues execution of other goroutines.
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// If all other goroutines exit, the program crashes.
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func Goexit() {
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// Run all deferred functions for the current goroutine.
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// This code is similar to gopanic, see that implementation
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// for detailed comments.
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gp := getg()
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// Create a panic object for Goexit, so we can recognize when it might be
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// bypassed by a recover().
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var p _panic
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p.goexit = true
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p.link = gp._panic
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gp._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
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|
|
addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
|
|
for {
|
|
d := gp._defer
|
|
if d == nil {
|
|
break
|
|
}
|
|
if d.started {
|
|
if d._panic != nil {
|
|
d._panic.aborted = true
|
|
d._panic = nil
|
|
}
|
|
if !d.openDefer {
|
|
d.fn = nil
|
|
gp._defer = d.link
|
|
freedefer(d)
|
|
continue
|
|
}
|
|
}
|
|
d.started = true
|
|
d._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
|
|
if d.openDefer {
|
|
done := runOpenDeferFrame(d)
|
|
if !done {
|
|
// We should always run all defers in the frame,
|
|
// since there is no panic associated with this
|
|
// defer that can be recovered.
|
|
throw("unfinished open-coded defers in Goexit")
|
|
}
|
|
if p.aborted {
|
|
// Since our current defer caused a panic and may
|
|
// have been already freed, just restart scanning
|
|
// for open-coded defers from this frame again.
|
|
addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
|
|
} else {
|
|
addOneOpenDeferFrame(gp, 0, nil)
|
|
}
|
|
} else {
|
|
// Save the pc/sp in deferCallSave(), so we can "recover" back to this
|
|
// loop if necessary.
|
|
deferCallSave(&p, d.fn)
|
|
}
|
|
if p.aborted {
|
|
// We had a recursive panic in the defer d we started, and
|
|
// then did a recover in a defer that was further down the
|
|
// defer chain than d. In the case of an outstanding Goexit,
|
|
// we force the recover to return back to this loop. d will
|
|
// have already been freed if completed, so just continue
|
|
// immediately to the next defer on the chain.
|
|
p.aborted = false
|
|
continue
|
|
}
|
|
if gp._defer != d {
|
|
throw("bad defer entry in Goexit")
|
|
}
|
|
d._panic = nil
|
|
d.fn = nil
|
|
gp._defer = d.link
|
|
freedefer(d)
|
|
// Note: we ignore recovers here because Goexit isn't a panic
|
|
}
|
|
goexit1()
|
|
}
|
|
|
|
// Call all Error and String methods before freezing the world.
|
|
// Used when crashing with panicking.
|
|
func preprintpanics(p *_panic) {
|
|
defer func() {
|
|
text := "panic while printing panic value"
|
|
switch r := recover().(type) {
|
|
case nil:
|
|
// nothing to do
|
|
case string:
|
|
throw(text + ": " + r)
|
|
default:
|
|
throw(text + ": type " + toRType(efaceOf(&r)._type).string())
|
|
}
|
|
}()
|
|
for p != nil {
|
|
switch v := p.arg.(type) {
|
|
case error:
|
|
p.arg = v.Error()
|
|
case stringer:
|
|
p.arg = v.String()
|
|
}
|
|
p = p.link
|
|
}
|
|
}
|
|
|
|
// Print all currently active panics. Used when crashing.
|
|
// Should only be called after preprintpanics.
|
|
func printpanics(p *_panic) {
|
|
if p.link != nil {
|
|
printpanics(p.link)
|
|
if !p.link.goexit {
|
|
print("\t")
|
|
}
|
|
}
|
|
if p.goexit {
|
|
return
|
|
}
|
|
print("panic: ")
|
|
printany(p.arg)
|
|
if p.recovered {
|
|
print(" [recovered]")
|
|
}
|
|
print("\n")
|
|
}
|
|
|
|
// addOneOpenDeferFrame scans the stack (in gentraceback order, from inner frames to
|
|
// outer frames) for the first frame (if any) with open-coded defers. If it finds
|
|
// one, it adds a single entry to the defer chain for that frame. The entry added
|
|
// represents all the defers in the associated open defer frame, and is sorted in
|
|
// order with respect to any non-open-coded defers.
|
|
//
|
|
// addOneOpenDeferFrame stops (possibly without adding a new entry) if it encounters
|
|
// an in-progress open defer entry. An in-progress open defer entry means there has
|
|
// been a new panic because of a defer in the associated frame. addOneOpenDeferFrame
|
|
// does not add an open defer entry past a started entry, because that started entry
|
|
// still needs to finished, and addOneOpenDeferFrame will be called when that started
|
|
// entry is completed. The defer removal loop in gopanic() similarly stops at an
|
|
// in-progress defer entry. Together, addOneOpenDeferFrame and the defer removal loop
|
|
// ensure the invariant that there is no open defer entry further up the stack than
|
|
// an in-progress defer, and also that the defer removal loop is guaranteed to remove
|
|
// all not-in-progress open defer entries from the defer chain.
|
|
//
|
|
// If sp is non-nil, addOneOpenDeferFrame starts the stack scan from the frame
|
|
// specified by sp. If sp is nil, it uses the sp from the current defer record (which
|
|
// has just been finished). Hence, it continues the stack scan from the frame of the
|
|
// defer that just finished. It skips any frame that already has a (not-in-progress)
|
|
// open-coded _defer record in the defer chain.
|
|
//
|
|
// Note: All entries of the defer chain (including this new open-coded entry) have
|
|
// their pointers (including sp) adjusted properly if the stack moves while
|
|
// running deferred functions. Also, it is safe to pass in the sp arg (which is
|
|
// the direct result of calling getcallersp()), because all pointer variables
|
|
// (including arguments) are adjusted as needed during stack copies.
|
|
func addOneOpenDeferFrame(gp *g, pc uintptr, sp unsafe.Pointer) {
|
|
var prevDefer *_defer
|
|
if sp == nil {
|
|
prevDefer = gp._defer
|
|
pc = prevDefer.framepc
|
|
sp = unsafe.Pointer(prevDefer.sp)
|
|
}
|
|
systemstack(func() {
|
|
var u unwinder
|
|
frames:
|
|
for u.initAt(pc, uintptr(sp), 0, gp, 0); u.valid(); u.next() {
|
|
frame := &u.frame
|
|
if prevDefer != nil && prevDefer.sp == frame.sp {
|
|
// Skip the frame for the previous defer that
|
|
// we just finished (and was used to set
|
|
// where we restarted the stack scan)
|
|
continue
|
|
}
|
|
f := frame.fn
|
|
fd := funcdata(f, abi.FUNCDATA_OpenCodedDeferInfo)
|
|
if fd == nil {
|
|
continue
|
|
}
|
|
// Insert the open defer record in the
|
|
// chain, in order sorted by sp.
|
|
d := gp._defer
|
|
var prev *_defer
|
|
for d != nil {
|
|
dsp := d.sp
|
|
if frame.sp < dsp {
|
|
break
|
|
}
|
|
if frame.sp == dsp {
|
|
if !d.openDefer {
|
|
throw("duplicated defer entry")
|
|
}
|
|
// Don't add any record past an
|
|
// in-progress defer entry. We don't
|
|
// need it, and more importantly, we
|
|
// want to keep the invariant that
|
|
// there is no open defer entry
|
|
// passed an in-progress entry (see
|
|
// header comment).
|
|
if d.started {
|
|
break frames
|
|
}
|
|
continue frames
|
|
}
|
|
prev = d
|
|
d = d.link
|
|
}
|
|
if frame.fn.deferreturn == 0 {
|
|
throw("missing deferreturn")
|
|
}
|
|
|
|
d1 := newdefer()
|
|
d1.openDefer = true
|
|
d1._panic = nil
|
|
// These are the pc/sp to set after we've
|
|
// run a defer in this frame that did a
|
|
// recover. We return to a special
|
|
// deferreturn that runs any remaining
|
|
// defers and then returns from the
|
|
// function.
|
|
d1.pc = frame.fn.entry() + uintptr(frame.fn.deferreturn)
|
|
d1.varp = frame.varp
|
|
d1.fd = fd
|
|
// Save the SP/PC associated with current frame,
|
|
// so we can continue stack trace later if needed.
|
|
d1.framepc = frame.pc
|
|
d1.sp = frame.sp
|
|
d1.link = d
|
|
if prev == nil {
|
|
gp._defer = d1
|
|
} else {
|
|
prev.link = d1
|
|
}
|
|
// Stop stack scanning after adding one open defer record
|
|
break
|
|
}
|
|
})
|
|
}
|
|
|
|
// readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the
|
|
// uint32 and a pointer to the byte following the varint.
|
|
//
|
|
// There is a similar function runtime.readvarint, which takes a slice of bytes,
|
|
// rather than an unsafe pointer. These functions are duplicated, because one of
|
|
// the two use cases for the functions would get slower if the functions were
|
|
// combined.
|
|
func readvarintUnsafe(fd unsafe.Pointer) (uint32, unsafe.Pointer) {
|
|
var r uint32
|
|
var shift int
|
|
for {
|
|
b := *(*uint8)((unsafe.Pointer(fd)))
|
|
fd = add(fd, unsafe.Sizeof(b))
|
|
if b < 128 {
|
|
return r + uint32(b)<<shift, fd
|
|
}
|
|
r += ((uint32(b) &^ 128) << shift)
|
|
shift += 7
|
|
if shift > 28 {
|
|
panic("Bad varint")
|
|
}
|
|
}
|
|
}
|
|
|
|
// runOpenDeferFrame runs the active open-coded defers in the frame specified by
|
|
// d. It normally processes all active defers in the frame, but stops immediately
|
|
// if a defer does a successful recover. It returns true if there are no
|
|
// remaining defers to run in the frame.
|
|
func runOpenDeferFrame(d *_defer) bool {
|
|
done := true
|
|
fd := d.fd
|
|
|
|
deferBitsOffset, fd := readvarintUnsafe(fd)
|
|
nDefers, fd := readvarintUnsafe(fd)
|
|
deferBits := *(*uint8)(unsafe.Pointer(d.varp - uintptr(deferBitsOffset)))
|
|
|
|
for i := int(nDefers) - 1; i >= 0; i-- {
|
|
// read the funcdata info for this defer
|
|
var closureOffset uint32
|
|
closureOffset, fd = readvarintUnsafe(fd)
|
|
if deferBits&(1<<i) == 0 {
|
|
continue
|
|
}
|
|
closure := *(*func())(unsafe.Pointer(d.varp - uintptr(closureOffset)))
|
|
d.fn = closure
|
|
deferBits = deferBits &^ (1 << i)
|
|
*(*uint8)(unsafe.Pointer(d.varp - uintptr(deferBitsOffset))) = deferBits
|
|
p := d._panic
|
|
// Call the defer. Note that this can change d.varp if
|
|
// the stack moves.
|
|
deferCallSave(p, d.fn)
|
|
if p != nil && p.aborted {
|
|
break
|
|
}
|
|
d.fn = nil
|
|
if d._panic != nil && d._panic.recovered {
|
|
done = deferBits == 0
|
|
break
|
|
}
|
|
}
|
|
|
|
return done
|
|
}
|
|
|
|
// deferCallSave calls fn() after saving the caller's pc and sp in the
|
|
// panic record. This allows the runtime to return to the Goexit defer
|
|
// processing loop, in the unusual case where the Goexit may be
|
|
// bypassed by a successful recover.
|
|
//
|
|
// This is marked as a wrapper by the compiler so it doesn't appear in
|
|
// tracebacks.
|
|
func deferCallSave(p *_panic, fn func()) {
|
|
if p != nil {
|
|
p.argp = unsafe.Pointer(getargp())
|
|
p.pc = getcallerpc()
|
|
p.sp = unsafe.Pointer(getcallersp())
|
|
}
|
|
fn()
|
|
if p != nil {
|
|
p.pc = 0
|
|
p.sp = unsafe.Pointer(nil)
|
|
}
|
|
}
|
|
|
|
// A PanicNilError happens when code calls panic(nil).
|
|
//
|
|
// Before Go 1.21, programs that called panic(nil) observed recover returning nil.
|
|
// Starting in Go 1.21, programs that call panic(nil) observe recover returning a *PanicNilError.
|
|
// Programs can change back to the old behavior by setting GODEBUG=panicnil=1.
|
|
type PanicNilError struct {
|
|
// This field makes PanicNilError structurally different from
|
|
// any other struct in this package, and the _ makes it different
|
|
// from any struct in other packages too.
|
|
// This avoids any accidental conversions being possible
|
|
// between this struct and some other struct sharing the same fields,
|
|
// like happened in go.dev/issue/56603.
|
|
_ [0]*PanicNilError
|
|
}
|
|
|
|
func (*PanicNilError) Error() string { return "panic called with nil argument" }
|
|
func (*PanicNilError) RuntimeError() {}
|
|
|
|
var panicnil = &godebugInc{name: "panicnil"}
|
|
|
|
// The implementation of the predeclared function panic.
|
|
func gopanic(e any) {
|
|
if e == nil {
|
|
if debug.panicnil.Load() != 1 {
|
|
e = new(PanicNilError)
|
|
} else {
|
|
panicnil.IncNonDefault()
|
|
}
|
|
}
|
|
|
|
gp := getg()
|
|
if gp.m.curg != gp {
|
|
print("panic: ")
|
|
printany(e)
|
|
print("\n")
|
|
throw("panic on system stack")
|
|
}
|
|
|
|
if gp.m.mallocing != 0 {
|
|
print("panic: ")
|
|
printany(e)
|
|
print("\n")
|
|
throw("panic during malloc")
|
|
}
|
|
if gp.m.preemptoff != "" {
|
|
print("panic: ")
|
|
printany(e)
|
|
print("\n")
|
|
print("preempt off reason: ")
|
|
print(gp.m.preemptoff)
|
|
print("\n")
|
|
throw("panic during preemptoff")
|
|
}
|
|
if gp.m.locks != 0 {
|
|
print("panic: ")
|
|
printany(e)
|
|
print("\n")
|
|
throw("panic holding locks")
|
|
}
|
|
|
|
var p _panic
|
|
p.arg = e
|
|
p.link = gp._panic
|
|
gp._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
|
|
|
|
runningPanicDefers.Add(1)
|
|
|
|
// By calculating getcallerpc/getcallersp here, we avoid scanning the
|
|
// gopanic frame (stack scanning is slow...)
|
|
addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
|
|
|
|
for {
|
|
d := gp._defer
|
|
if d == nil {
|
|
break
|
|
}
|
|
|
|
// If defer was started by earlier panic or Goexit (and, since we're back here, that triggered a new panic),
|
|
// take defer off list. An earlier panic will not continue running, but we will make sure below that an
|
|
// earlier Goexit does continue running.
|
|
if d.started {
|
|
if d._panic != nil {
|
|
d._panic.aborted = true
|
|
}
|
|
d._panic = nil
|
|
if !d.openDefer {
|
|
// For open-coded defers, we need to process the
|
|
// defer again, in case there are any other defers
|
|
// to call in the frame (not including the defer
|
|
// call that caused the panic).
|
|
d.fn = nil
|
|
gp._defer = d.link
|
|
freedefer(d)
|
|
continue
|
|
}
|
|
}
|
|
|
|
// Mark defer as started, but keep on list, so that traceback
|
|
// can find and update the defer's argument frame if stack growth
|
|
// or a garbage collection happens before executing d.fn.
|
|
d.started = true
|
|
|
|
// Record the panic that is running the defer.
|
|
// If there is a new panic during the deferred call, that panic
|
|
// will find d in the list and will mark d._panic (this panic) aborted.
|
|
d._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
|
|
|
|
done := true
|
|
if d.openDefer {
|
|
done = runOpenDeferFrame(d)
|
|
if done && !d._panic.recovered {
|
|
addOneOpenDeferFrame(gp, 0, nil)
|
|
}
|
|
} else {
|
|
p.argp = unsafe.Pointer(getargp())
|
|
d.fn()
|
|
}
|
|
p.argp = nil
|
|
|
|
// Deferred function did not panic. Remove d.
|
|
if gp._defer != d {
|
|
throw("bad defer entry in panic")
|
|
}
|
|
d._panic = nil
|
|
|
|
// trigger shrinkage to test stack copy. See stack_test.go:TestStackPanic
|
|
//GC()
|
|
|
|
pc := d.pc
|
|
sp := unsafe.Pointer(d.sp) // must be pointer so it gets adjusted during stack copy
|
|
if done {
|
|
d.fn = nil
|
|
gp._defer = d.link
|
|
freedefer(d)
|
|
}
|
|
if p.recovered {
|
|
gp._panic = p.link
|
|
if gp._panic != nil && gp._panic.goexit && gp._panic.aborted {
|
|
// A normal recover would bypass/abort the Goexit. Instead,
|
|
// we return to the processing loop of the Goexit.
|
|
gp.sigcode0 = uintptr(gp._panic.sp)
|
|
gp.sigcode1 = uintptr(gp._panic.pc)
|
|
mcall(recovery)
|
|
throw("bypassed recovery failed") // mcall should not return
|
|
}
|
|
runningPanicDefers.Add(-1)
|
|
|
|
// After a recover, remove any remaining non-started,
|
|
// open-coded defer entries, since the corresponding defers
|
|
// will be executed normally (inline). Any such entry will
|
|
// become stale once we run the corresponding defers inline
|
|
// and exit the associated stack frame. We only remove up to
|
|
// the first started (in-progress) open defer entry, not
|
|
// including the current frame, since any higher entries will
|
|
// be from a higher panic in progress, and will still be
|
|
// needed.
|
|
d := gp._defer
|
|
var prev *_defer
|
|
if !done {
|
|
// Skip our current frame, if not done. It is
|
|
// needed to complete any remaining defers in
|
|
// deferreturn()
|
|
prev = d
|
|
d = d.link
|
|
}
|
|
for d != nil {
|
|
if d.started {
|
|
// This defer is started but we
|
|
// are in the middle of a
|
|
// defer-panic-recover inside of
|
|
// it, so don't remove it or any
|
|
// further defer entries
|
|
break
|
|
}
|
|
if d.openDefer {
|
|
if prev == nil {
|
|
gp._defer = d.link
|
|
} else {
|
|
prev.link = d.link
|
|
}
|
|
newd := d.link
|
|
freedefer(d)
|
|
d = newd
|
|
} else {
|
|
prev = d
|
|
d = d.link
|
|
}
|
|
}
|
|
|
|
gp._panic = p.link
|
|
// Aborted panics are marked but remain on the g.panic list.
|
|
// Remove them from the list.
|
|
for gp._panic != nil && gp._panic.aborted {
|
|
gp._panic = gp._panic.link
|
|
}
|
|
if gp._panic == nil { // must be done with signal
|
|
gp.sig = 0
|
|
}
|
|
// Pass information about recovering frame to recovery.
|
|
gp.sigcode0 = uintptr(sp)
|
|
gp.sigcode1 = pc
|
|
mcall(recovery)
|
|
throw("recovery failed") // mcall should not return
|
|
}
|
|
}
|
|
|
|
// ran out of deferred calls - old-school panic now
|
|
// Because it is unsafe to call arbitrary user code after freezing
|
|
// the world, we call preprintpanics to invoke all necessary Error
|
|
// and String methods to prepare the panic strings before startpanic.
|
|
preprintpanics(gp._panic)
|
|
|
|
fatalpanic(gp._panic) // should not return
|
|
*(*int)(nil) = 0 // not reached
|
|
}
|
|
|
|
// getargp returns the location where the caller
|
|
// writes outgoing function call arguments.
|
|
//
|
|
//go:nosplit
|
|
//go:noinline
|
|
func getargp() uintptr {
|
|
return getcallersp() + sys.MinFrameSize
|
|
}
|
|
|
|
// The implementation of the predeclared function recover.
|
|
// Cannot split the stack because it needs to reliably
|
|
// find the stack segment of its caller.
|
|
//
|
|
// TODO(rsc): Once we commit to CopyStackAlways,
|
|
// this doesn't need to be nosplit.
|
|
//
|
|
//go:nosplit
|
|
func gorecover(argp uintptr) any {
|
|
// Must be in a function running as part of a deferred call during the panic.
|
|
// Must be called from the topmost function of the call
|
|
// (the function used in the defer statement).
|
|
// p.argp is the argument pointer of that topmost deferred function call.
|
|
// Compare against argp reported by caller.
|
|
// If they match, the caller is the one who can recover.
|
|
gp := getg()
|
|
p := gp._panic
|
|
if p != nil && !p.goexit && !p.recovered && argp == uintptr(p.argp) {
|
|
p.recovered = true
|
|
return p.arg
|
|
}
|
|
return nil
|
|
}
|
|
|
|
//go:linkname sync_throw sync.throw
|
|
func sync_throw(s string) {
|
|
throw(s)
|
|
}
|
|
|
|
//go:linkname sync_fatal sync.fatal
|
|
func sync_fatal(s string) {
|
|
fatal(s)
|
|
}
|
|
|
|
// throw triggers a fatal error that dumps a stack trace and exits.
|
|
//
|
|
// throw should be used for runtime-internal fatal errors where Go itself,
|
|
// rather than user code, may be at fault for the failure.
|
|
//
|
|
//go:nosplit
|
|
func throw(s string) {
|
|
// Everything throw does should be recursively nosplit so it
|
|
// can be called even when it's unsafe to grow the stack.
|
|
systemstack(func() {
|
|
print("fatal error: ", s, "\n")
|
|
})
|
|
|
|
fatalthrow(throwTypeRuntime)
|
|
}
|
|
|
|
// fatal triggers a fatal error that dumps a stack trace and exits.
|
|
//
|
|
// fatal is equivalent to throw, but is used when user code is expected to be
|
|
// at fault for the failure, such as racing map writes.
|
|
//
|
|
// fatal does not include runtime frames, system goroutines, or frame metadata
|
|
// (fp, sp, pc) in the stack trace unless GOTRACEBACK=system or higher.
|
|
//
|
|
//go:nosplit
|
|
func fatal(s string) {
|
|
// Everything fatal does should be recursively nosplit so it
|
|
// can be called even when it's unsafe to grow the stack.
|
|
systemstack(func() {
|
|
print("fatal error: ", s, "\n")
|
|
})
|
|
|
|
fatalthrow(throwTypeUser)
|
|
}
|
|
|
|
// runningPanicDefers is non-zero while running deferred functions for panic.
|
|
// This is used to try hard to get a panic stack trace out when exiting.
|
|
var runningPanicDefers atomic.Uint32
|
|
|
|
// panicking is non-zero when crashing the program for an unrecovered panic.
|
|
var panicking atomic.Uint32
|
|
|
|
// paniclk is held while printing the panic information and stack trace,
|
|
// so that two concurrent panics don't overlap their output.
|
|
var paniclk mutex
|
|
|
|
// Unwind the stack after a deferred function calls recover
|
|
// after a panic. Then arrange to continue running as though
|
|
// the caller of the deferred function returned normally.
|
|
func recovery(gp *g) {
|
|
// Info about defer passed in G struct.
|
|
sp := gp.sigcode0
|
|
pc := gp.sigcode1
|
|
|
|
// d's arguments need to be in the stack.
|
|
if sp != 0 && (sp < gp.stack.lo || gp.stack.hi < sp) {
|
|
print("recover: ", hex(sp), " not in [", hex(gp.stack.lo), ", ", hex(gp.stack.hi), "]\n")
|
|
throw("bad recovery")
|
|
}
|
|
|
|
// Make the deferproc for this d return again,
|
|
// this time returning 1. The calling function will
|
|
// jump to the standard return epilogue.
|
|
gp.sched.sp = sp
|
|
gp.sched.pc = pc
|
|
gp.sched.lr = 0
|
|
// Restore the bp on platforms that support frame pointers.
|
|
// N.B. It's fine to not set anything for platforms that don't
|
|
// support frame pointers, since nothing consumes them.
|
|
switch {
|
|
case goarch.IsAmd64 != 0:
|
|
// On x86, the architectural bp is stored 2 words below the
|
|
// stack pointer.
|
|
gp.sched.bp = *(*uintptr)(unsafe.Pointer(sp - 2*goarch.PtrSize))
|
|
case goarch.IsArm64 != 0:
|
|
// on arm64, the architectural bp points one word higher
|
|
// than the sp.
|
|
gp.sched.bp = sp - goarch.PtrSize
|
|
}
|
|
gp.sched.ret = 1
|
|
gogo(&gp.sched)
|
|
}
|
|
|
|
// fatalthrow implements an unrecoverable runtime throw. It freezes the
|
|
// system, prints stack traces starting from its caller, and terminates the
|
|
// process.
|
|
//
|
|
//go:nosplit
|
|
func fatalthrow(t throwType) {
|
|
pc := getcallerpc()
|
|
sp := getcallersp()
|
|
gp := getg()
|
|
|
|
if gp.m.throwing == throwTypeNone {
|
|
gp.m.throwing = t
|
|
}
|
|
|
|
// Switch to the system stack to avoid any stack growth, which may make
|
|
// things worse if the runtime is in a bad state.
|
|
systemstack(func() {
|
|
if isSecureMode() {
|
|
exit(2)
|
|
}
|
|
|
|
startpanic_m()
|
|
|
|
if dopanic_m(gp, pc, sp) {
|
|
// crash uses a decent amount of nosplit stack and we're already
|
|
// low on stack in throw, so crash on the system stack (unlike
|
|
// fatalpanic).
|
|
crash()
|
|
}
|
|
|
|
exit(2)
|
|
})
|
|
|
|
*(*int)(nil) = 0 // not reached
|
|
}
|
|
|
|
// fatalpanic implements an unrecoverable panic. It is like fatalthrow, except
|
|
// that if msgs != nil, fatalpanic also prints panic messages and decrements
|
|
// runningPanicDefers once main is blocked from exiting.
|
|
//
|
|
//go:nosplit
|
|
func fatalpanic(msgs *_panic) {
|
|
pc := getcallerpc()
|
|
sp := getcallersp()
|
|
gp := getg()
|
|
var docrash bool
|
|
// Switch to the system stack to avoid any stack growth, which
|
|
// may make things worse if the runtime is in a bad state.
|
|
systemstack(func() {
|
|
if startpanic_m() && msgs != nil {
|
|
// There were panic messages and startpanic_m
|
|
// says it's okay to try to print them.
|
|
|
|
// startpanic_m set panicking, which will
|
|
// block main from exiting, so now OK to
|
|
// decrement runningPanicDefers.
|
|
runningPanicDefers.Add(-1)
|
|
|
|
printpanics(msgs)
|
|
}
|
|
|
|
docrash = dopanic_m(gp, pc, sp)
|
|
})
|
|
|
|
if docrash {
|
|
// By crashing outside the above systemstack call, debuggers
|
|
// will not be confused when generating a backtrace.
|
|
// Function crash is marked nosplit to avoid stack growth.
|
|
crash()
|
|
}
|
|
|
|
systemstack(func() {
|
|
exit(2)
|
|
})
|
|
|
|
*(*int)(nil) = 0 // not reached
|
|
}
|
|
|
|
// startpanic_m prepares for an unrecoverable panic.
|
|
//
|
|
// It returns true if panic messages should be printed, or false if
|
|
// the runtime is in bad shape and should just print stacks.
|
|
//
|
|
// It must not have write barriers even though the write barrier
|
|
// explicitly ignores writes once dying > 0. Write barriers still
|
|
// assume that g.m.p != nil, and this function may not have P
|
|
// in some contexts (e.g. a panic in a signal handler for a signal
|
|
// sent to an M with no P).
|
|
//
|
|
//go:nowritebarrierrec
|
|
func startpanic_m() bool {
|
|
gp := getg()
|
|
if mheap_.cachealloc.size == 0 { // very early
|
|
print("runtime: panic before malloc heap initialized\n")
|
|
}
|
|
// Disallow malloc during an unrecoverable panic. A panic
|
|
// could happen in a signal handler, or in a throw, or inside
|
|
// malloc itself. We want to catch if an allocation ever does
|
|
// happen (even if we're not in one of these situations).
|
|
gp.m.mallocing++
|
|
|
|
// If we're dying because of a bad lock count, set it to a
|
|
// good lock count so we don't recursively panic below.
|
|
if gp.m.locks < 0 {
|
|
gp.m.locks = 1
|
|
}
|
|
|
|
switch gp.m.dying {
|
|
case 0:
|
|
// Setting dying >0 has the side-effect of disabling this G's writebuf.
|
|
gp.m.dying = 1
|
|
panicking.Add(1)
|
|
lock(&paniclk)
|
|
if debug.schedtrace > 0 || debug.scheddetail > 0 {
|
|
schedtrace(true)
|
|
}
|
|
freezetheworld()
|
|
return true
|
|
case 1:
|
|
// Something failed while panicking.
|
|
// Just print a stack trace and exit.
|
|
gp.m.dying = 2
|
|
print("panic during panic\n")
|
|
return false
|
|
case 2:
|
|
// This is a genuine bug in the runtime, we couldn't even
|
|
// print the stack trace successfully.
|
|
gp.m.dying = 3
|
|
print("stack trace unavailable\n")
|
|
exit(4)
|
|
fallthrough
|
|
default:
|
|
// Can't even print! Just exit.
|
|
exit(5)
|
|
return false // Need to return something.
|
|
}
|
|
}
|
|
|
|
var didothers bool
|
|
var deadlock mutex
|
|
|
|
// gp is the crashing g running on this M, but may be a user G, while getg() is
|
|
// always g0.
|
|
func dopanic_m(gp *g, pc, sp uintptr) bool {
|
|
if gp.sig != 0 {
|
|
signame := signame(gp.sig)
|
|
if signame != "" {
|
|
print("[signal ", signame)
|
|
} else {
|
|
print("[signal ", hex(gp.sig))
|
|
}
|
|
print(" code=", hex(gp.sigcode0), " addr=", hex(gp.sigcode1), " pc=", hex(gp.sigpc), "]\n")
|
|
}
|
|
|
|
level, all, docrash := gotraceback()
|
|
if level > 0 {
|
|
if gp != gp.m.curg {
|
|
all = true
|
|
}
|
|
if gp != gp.m.g0 {
|
|
print("\n")
|
|
goroutineheader(gp)
|
|
traceback(pc, sp, 0, gp)
|
|
} else if level >= 2 || gp.m.throwing >= throwTypeRuntime {
|
|
print("\nruntime stack:\n")
|
|
traceback(pc, sp, 0, gp)
|
|
}
|
|
if !didothers && all {
|
|
didothers = true
|
|
tracebackothers(gp)
|
|
}
|
|
}
|
|
unlock(&paniclk)
|
|
|
|
if panicking.Add(-1) != 0 {
|
|
// Some other m is panicking too.
|
|
// Let it print what it needs to print.
|
|
// Wait forever without chewing up cpu.
|
|
// It will exit when it's done.
|
|
lock(&deadlock)
|
|
lock(&deadlock)
|
|
}
|
|
|
|
printDebugLog()
|
|
|
|
return docrash
|
|
}
|
|
|
|
// canpanic returns false if a signal should throw instead of
|
|
// panicking.
|
|
//
|
|
//go:nosplit
|
|
func canpanic() bool {
|
|
gp := getg()
|
|
mp := acquirem()
|
|
|
|
// Is it okay for gp to panic instead of crashing the program?
|
|
// Yes, as long as it is running Go code, not runtime code,
|
|
// and not stuck in a system call.
|
|
if gp != mp.curg {
|
|
releasem(mp)
|
|
return false
|
|
}
|
|
// N.B. mp.locks != 1 instead of 0 to account for acquirem.
|
|
if mp.locks != 1 || mp.mallocing != 0 || mp.throwing != throwTypeNone || mp.preemptoff != "" || mp.dying != 0 {
|
|
releasem(mp)
|
|
return false
|
|
}
|
|
status := readgstatus(gp)
|
|
if status&^_Gscan != _Grunning || gp.syscallsp != 0 {
|
|
releasem(mp)
|
|
return false
|
|
}
|
|
if GOOS == "windows" && mp.libcallsp != 0 {
|
|
releasem(mp)
|
|
return false
|
|
}
|
|
releasem(mp)
|
|
return true
|
|
}
|
|
|
|
// shouldPushSigpanic reports whether pc should be used as sigpanic's
|
|
// return PC (pushing a frame for the call). Otherwise, it should be
|
|
// left alone so that LR is used as sigpanic's return PC, effectively
|
|
// replacing the top-most frame with sigpanic. This is used by
|
|
// preparePanic.
|
|
func shouldPushSigpanic(gp *g, pc, lr uintptr) bool {
|
|
if pc == 0 {
|
|
// Probably a call to a nil func. The old LR is more
|
|
// useful in the stack trace. Not pushing the frame
|
|
// will make the trace look like a call to sigpanic
|
|
// instead. (Otherwise the trace will end at sigpanic
|
|
// and we won't get to see who faulted.)
|
|
return false
|
|
}
|
|
// If we don't recognize the PC as code, but we do recognize
|
|
// the link register as code, then this assumes the panic was
|
|
// caused by a call to non-code. In this case, we want to
|
|
// ignore this call to make unwinding show the context.
|
|
//
|
|
// If we running C code, we're not going to recognize pc as a
|
|
// Go function, so just assume it's good. Otherwise, traceback
|
|
// may try to read a stale LR that looks like a Go code
|
|
// pointer and wander into the woods.
|
|
if gp.m.incgo || findfunc(pc).valid() {
|
|
// This wasn't a bad call, so use PC as sigpanic's
|
|
// return PC.
|
|
return true
|
|
}
|
|
if findfunc(lr).valid() {
|
|
// This was a bad call, but the LR is good, so use the
|
|
// LR as sigpanic's return PC.
|
|
return false
|
|
}
|
|
// Neither the PC or LR is good. Hopefully pushing a frame
|
|
// will work.
|
|
return true
|
|
}
|
|
|
|
// isAbortPC reports whether pc is the program counter at which
|
|
// runtime.abort raises a signal.
|
|
//
|
|
// It is nosplit because it's part of the isgoexception
|
|
// implementation.
|
|
//
|
|
//go:nosplit
|
|
func isAbortPC(pc uintptr) bool {
|
|
f := findfunc(pc)
|
|
if !f.valid() {
|
|
return false
|
|
}
|
|
return f.funcID == abi.FuncID_abort
|
|
}
|
|
*/
|