🐛 高分屏下的鼠标位置
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@@ -11,6 +11,7 @@ using System.Windows.Input;
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using System.Windows.Interop;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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using Cursors = System.Windows.Input.Cursors;
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using KeyEventArgs = System.Windows.Input.KeyEventArgs;
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using MouseEventArgs = System.Windows.Input.MouseEventArgs;
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@@ -22,7 +23,7 @@ namespace GeekDesk.Control.Windows
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/// </summary>
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public partial class PixelColorPickerWindow : IWindowCommon
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{
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private static int PIXEL_REC_LENGTH = 20;
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private static int PIXEL_REC_LENGTH = 10;
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private static readonly int MIN_LENGTH = 10;
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private static readonly int MAX_LENGTH = 50;
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@@ -73,11 +74,7 @@ namespace GeekDesk.Control.Windows
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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//如果主显示器是最左边和最上边,则显示主显示器的缩放比例,反之则缩放比例不添加缩放比例
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if (Screen.PrimaryScreen.Bounds.X != x || Screen.PrimaryScreen.Bounds.Y != y)
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{
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scale = 1;
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}
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this.Width = allWidth;
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this.Height = allHeight;
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@@ -173,23 +170,25 @@ namespace GeekDesk.Control.Windows
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[System.Runtime.InteropServices.DllImport("gdi32.dll")]
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public static extern bool DeleteObject(IntPtr onj);
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// Constants for DPI
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private const int HORZRES = 8;
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private const int VERTRES = 10;
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private const int LOGPIXELSX = 88;
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private const int LOGPIXELSY = 90;
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private static float GetDpi(bool isX)
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{
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IntPtr hdc = WindowUtil.GetDC(IntPtr.Zero);
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int dpi = isX ? WindowUtil.GetDeviceCaps(hdc, LOGPIXELSX) : WindowUtil.GetDeviceCaps(hdc, LOGPIXELSY);
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WindowUtil.ReleaseDC(IntPtr.Zero, hdc);
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return dpi / 96f;
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}
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private void SetPixelAbout(MouseEventArgs e)
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{
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VisualBrush b = (VisualBrush)PixelBG.Fill;
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Point pos;
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//if (e == null)
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//{
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// pos = MouseUtil.GetMousePosition();
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//}
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//else
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//{
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// pos = e.MouseDevice.GetPosition(DesktopBG);
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//}
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pos = Mouse.GetPosition(this);
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Point pos = Mouse.GetPosition(this);
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Rect viewBox = b.Viewbox;
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@@ -203,30 +202,26 @@ namespace GeekDesk.Control.Windows
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double x = pos.X + 10;
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double y = pos.Y + 10;
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if (x + ColorCanvas.Width > SystemParameters.VirtualScreenWidth)
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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if (x + ColorCanvas.Width > this.Width / scale)
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{
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x = pos.X - ColorCanvas.Width - 10;
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}
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if (y + ColorCanvas.Height > SystemParameters.VirtualScreenHeight)
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if (y + ColorCanvas.Height > this.Height / scale)
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{
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y = pos.Y - ColorCanvas.Height - 10;
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}
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Canvas.SetLeft(ColorCanvas, x);
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Canvas.SetTop(ColorCanvas, y);
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//Color wColor = GetColorAtPosition(pos);
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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//如果主显示器是最左边和最上边,则显示主显示器的缩放比例,反之则缩放比例不添加缩放比例
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if (Screen.PrimaryScreen.Bounds.X != x || Screen.PrimaryScreen.Bounds.Y != y)
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{
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scale = 1;
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}
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//Console.WriteLine(DesktopBG.Width + "=" + DesktopBG.Height + "=" + pos.X + "=" + pos.Y);
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Color wColor = GetColorAtPosition(pos);
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